Read more.150GB of data needs downloading on first run, which can easily eat up the 2hr refund window.
Read more.150GB of data needs downloading on first run, which can easily eat up the 2hr refund window.
I've not even been able to play this game, every time I open it up to download the initial content it crashes part way through. When I reopen to try again it starts downloading from 0% losing all progress it previously made. Luckily I've got it through GamePass so I'm not too bothered about waiting for a fix but its a very poor experience nonetheless.
I definitely agree that some changes need to made to Steam policy. I'm not sure why Microsoft couldn't have had the whole payload download during the initial install, why does it have to be a seperate in-game download,? It's just not a good user experience.
After my initial install decided to go wonky i spent probably more like 4 hours getting this ready to play. That being said, it is an absolutely gorgeous simulator and I am loving every moment of it.
Searching for flight sim in the start menu and running it as admin rather than using the xbox app can help many issues apparently.
This is not an issue. If you explain to Valve then they'll still refund the game. Going over 2 hours is not a guarantee that you won't be refunded.
looking forward to the game though
Indeed as Primey0 says, Valve are being sensible here from what i read on reddit.Its also not 150gb, its about 100 for most people (but does expand to 150 once downloaded)
The launch wasn't clean - lots of us have to run it as administrator to get it to work at all, the download process was slower than it needed to be as its done in chunks and unzipped along the way, the pre load only pre-loaded 1gb (what was the point!) and if you have a slow internet connection - categoriesed as under 40mb(!!) then you will likely experience stutters etc around big cities.
Personally, I only hit problem 1 (needing to run as admin) and then had to spend an hour mapping my X55 rhino HOTAS as it isn't directly supported (despite the older X52 being an option..go figure)...but once in, it's gorgeous and runs flawlessly for me. No stutters, 60FPS running at 1440p ultrawide....and the controls work brilliantly.
Had great fun doing a solo flight in a little cessna last night to fly from manchester airport to my office....and promprly crashed into it trying to get a good photo ;D
Last edited by Spud1; 19-08-2020 at 04:45 PM.
quality control must be a nightmare for this sim imagine have every customer flying over their home area pointing out the flaws mistakes etc.
I think its a terrific achievement and I'll look to join as soon as we start getting helicopters or fast/interesting jets the current line up is a bit commercial for my tastes but that will im sure change over time.
Had problems initially with it locking up before even getting to the part where it downloads 92GB of ‘updates’’... installing the latest GeForce ‘Game Ready’ drivers cured that problem.
GPU-wise, this could be the new Crysis in terms of how demanding the graphics are. Getting a reasonably stable 40 FPS at 4K on ‘high graphics preset’ on a RTX 2080 Super. Looking forward to seeing how it fares on my 1080p 166Hz Gsync monitor at the weekend.
This NEEDS to be sorted ASAP. MS install simply needs to communicate to Steam when it's finished it's download AND install process, and THEN, the 2 hour (or whatever) timer starts. Valve (and MS) MUST have known about this - why in the hell didn't they sort this out well before release...you know...as part of the testing process????
To save face, this fix needs to actively target all users who have already downloaded the sim. Unfortunately, that Steam 'rep' score is doing MS (and Valve) no good whatsoever.
In ye-olde days you'd read a load of magazine reviews, know what you were buying, then dive in. Once bought, that was it, you'd own the game and live with it.
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