It was going to be OpenGL, suspect will be still unless ZeniMax have good reason to change it.
It was going to be OpenGL, suspect will be still unless ZeniMax have good reason to change it.
Crysis 1 did However, DX11 does add some significant features like tessellation (and it's got less overhead too) which will be all the "rage" next year.. Biggest problem with consoles is the age of the graphics hardware and the terribly small GPU memory which means low res textures.
The XBOX would be a good reason but who knows - id are crazy enough to write a wrapper no doubt. I'd prefer DX for the PC just because the drivers work better across both manufacturers.
March release date.. For my birthday then .
Grey, when are you making the GT5 delayed thread then?
lol, not got my eyes on GT5 as I don't own the PS3
Tbh I am not really fussed with the game xD WRC is more my thing so got my eyes on the WRC game due in a month or so and then the latest Dirt to see how much more they can destroy what was once a great game in colin mcrae :/
Steam: (Grey_Mata) || Hexus Trust
Could say vice versa with your constant defence of the PC version
At the end of the day, regardless of platform, as long as it plays and is decent then who cares xD
For me the only thing that matters in the story and controls. Depending on which control scheme I fancy for a certain game will dictate which system it gets bought for
Steam: (Grey_Mata) || Hexus Trust
Kalniel: "Nice review Tarinder - would it be possible to get a picture of the case when the components are installed (with the side off obviously)?"
CAT-THE-FIFTH: "The Antec 300 is a case which has an understated and clean appearance which many people like. Not everyone is into e-peen looking computers which look like a cross between the imagination of a hyperactive 10 year old and a Frog."
TKPeters: "Off to AVForum better Deal - £20+Vat for Free Shipping @ Scan"
for all intents it seems to be the same card minus some gays name on it and a shielded cover ? with OEM added to it - GoNz0.
Defence of optimism versus pessimism more like I simply don't subscribe to the view that an engine can't scale effectively across platforms (and hardware) - especially when we're talking about both id and crytek at the helm. Scalability is the word - and even I have to write scalable software to deal with god-awful intel GMA graphics on laptops all the way up to high end discreet GPUs. Yes it requires more effort but (getting back to the topic) Crytek will (as I said) have to equal and exceed Crysis 1 for us elitist PC snobs to buy it. Seeing as they've already had one game out with (frankly) great graphics it's entirely logical to assume they're capable of it. Have a browse on the CryEngine 3 page - lots of info there. Kalniel's view seems to be that porting that to other (lesser) platforms means it'll be visually the same on the PC - OTOH I have the feeling he's more interesting in baiting me than actually making a decent stab at debating it
I though that all seemed rather.. obvious
Oh, and I have a mouse for my XBox
Don't need a flame proof suit I am a PC gamer myself I also have a 360 so depending on the game will depend on what I go for. FPS, RTS, MMO are on the PC most the time and then the likes of racers, fighters etc on the 360
hehe I was just standing up for Kalniel as it looked as if he was about to be jumped on for his gaming platform of choice. Crytek from memory said they would be giving the PC eye candy but from memory their interviews to date said it wouldn't be as intensive as Crysis 1 as they want people to see the game how its meant to be and not needing the most bleeding edge machine to play it.
As for tessellation, Metro 2033 either ramped the power needed to play it or it has some poor tessellation code behind it, even at 1680x1050 on my rig with the 5870 the card takes a hammering at best with everything whacked up on that game. I had to take tessellation off to give a constant decent framerate
As for iD, we will have to wait and see what they produce from their iD Engine 5. Although they did say it was highly customisable to the next gen consoles to (seems a lot of companies are stating nex gen hardware where as the manufacturers deny anything new within the next 4+ years).
In a way Kalniel has a point about the porting though as most games are designed console in mind and then ported to the PC (although iD and Crytek and a few choice others are not lazy and will actually put some time into a PC version and not just do a simple DX9 port), there are a few exceptions though with Bioware, Crytek and iD, Dice in some respect, doing the PC version and then scaling back for the consoles. Either way its a shame more companies don't take a leaf out of their books and give the PC some loving but I guess as DirectHex has already pointed out, why would the majority spend a large sum of the development on the PC when the money is in the console arena at present.
Don't get me wrong I love the eye candy as much as the next but once games start hammering the latest 480's and 5970's the next crop of cards will land in the region of the £400+ mark again and some people just don't have the money to throw at PC's like we used to.
I know personally as I was working and studying through uni I didn't have half the bills, a lass and a child at the time so my money went into my PC and gaming. These days every penny counts so the time of over powered PC's are long gone xD I am actually thankful that the consoles are holding back the push on the PC front with the exception of a few companies pushing the hardware like days of old as it means I can save those pennies for a little longer.
As we all know though, the game is only as good as it's engine. As you state, scalability is the key so you can encompass the largest user base possible for your game. From memory I am pretty sure though Crytek stated it wouldn't be as intensive on hardware this time around so all can enjoy it. Yes there are those that want the game to set their PC's on fire and throw pixels in such numbers the screens bloat but at the end of the day, most just want to play the game and get on with it. Some just aren't fussed with flashing the old e-peen to show their PC's can chuck out a game at 100+ fps
Back in the day I used to be one of those, wanting every fps I could get out of hardware, these days I just want the thing to work and at a decent framerate. With DX11, we would hope Crytek and iD have their finger on the pulse as so far those that have used DX11 have used it for the extra shaders and poor tessellation support xD I am looking at Stalker and Metro 2033 here.... (I hope you guys are watching poor excuse/use of DX11)
Don't get me wrong, I am not starting a flame war or saying x is better than z but y is the best Flame wars are daft and pointless. At the end of the day a game is there for our enjoyment, to me its all that matters, can I zone out and enjoy what is in front of me, unlike Mass Effect 1 which is boring me to tears after playing Dragon Age (now I shall don my fire resistant suit Terb Will give it another chance but I think Mass Effect maybe shelved for good xD )
Steam: (Grey_Mata) || Hexus Trust
No worries. That's true, but somewhat mitigated by the fact that gaming hardware will have moved up a long way (even in the midrange) by next year. Crysis ran OK if you ramped the sliders down but PC gamers don't like an engine to push the envelope - everything must be set to "11" and run smoothly
That's because ATI don't really do it well (yet) - fermi does but by the time it's relevant ATI's next generation will be out. I'd certainly like to see tessellation and other DX11 features done 'well' in a premier game engine.
Remember their stuff is based on assets of such high quality that no system will render them and thus they can 'render down' to each platform appropriately.
Oh I don't deny he has a point - I just don't think he's really interested in the debate therein OT the thread is about crytek though and hence i'm questioning why we can't have a little optimism once in a while (given their past record)? Not bad for someone my age!
I get that. OTOH what's the midrange going to look like March 2011? Look at the 460 now
Heh, I couldn't afford to spend all I did on Amigas back in Uni days Who says computers don't keep you slim?
I love games for gaming's sake - the PC is my chosen platform for a whole host of reasons - i'm a tinkerer by nature, I like the better graphics, the mods, i prefer the control system (yes I said it) and generally games have a bit more depth to them. Sure there's the "WOW" (no pun intended) factor and yes I'll buy new hardware to get that but i fully realise it's top tier compared to most PCs which get midrange cards stuck in them - see valve's surveys for example.
Hey, let's wait and see what Crytek do - they claim to have a fully scalable cross-platform engine after all - and if I were them (i.e. wanting to licence it) i'd certainly do (like id) that big-bang game as a marketing excercise. ATM it's six months away and AFAIK there's no evidence to suggest they've gone either way. Until Crytek came along I think only id really blew me away graphically - remember the first time you cranked up DOOM 3? Amazing at the time (debates on gameplay aside). Same thing with Far Cry and Crysis for me.
As I said, optimism!
Hehe, tbh I wouldn't be surprised if the new Crytek engine finally put the nail in the coffin of the Unreal 3 engine xD Time to move on I think.
I love the modding side of the PC also, tinkerer myself so I love tweaking the games. I do hope the engines don't hammer PC's to hard as the PC I have now in my specs to the left has to last me 3 years minimum at present.
As for ATi and Tessellation, they need to know how to make drivers first lol. Their latest 10.7 breaks Peggle and now that isn't exactly a tech marvel of the gaming world xD
This is my first time in ATi territory, but due to the price of the newer nVidia cards and me managing to get the 1GB Asus 5870 for £130 through work, I snapped it up
Oh please fingers crossed either Cryteks or iD's engine relegates the Unreal 3 engine to the ashes, it's had its time. Time for a new engine to come in and help things along
Steam: (Grey_Mata) || Hexus Trust
Well not really - or they'd have kept it with a jungle setting. Having a city means it doesn't look poo with a short draw distance. There might well be some adjustment, but they'll be able to keep it short for consoles without really affecting much.
My gaming platform of choice is the gamecube, so nerOriginally Posted by Grey M@a
But no, I'm trying to say that Crytek haven't just adjusted the engine for inferior hardware, they've gone and uprooted the whole setting. Which is IMHO a bad thing, and it'd be much better if they'd just kept it as a PC exclusive and set it back in the lush wilderness. But Dangel seems to be taking personal abaitance() at my bashing of such console concessions and is 'countering' it by talking up PC superiority, which was the point I was making in the first place.
Yes, there will be sliders, maybe a smattering of dx11 etc., but you can't alter the fact the whole game setting and engine has been designed with consoles in mind. Anything left for the PC will have to be stuff that's implemented very cheaply, because the return just isn't worth it.
Realism!
I'd rather wait and see - and frankly crytek needed a bit of a departure given they've already had two games in the jungle. Not that i object to shooting koreans in the face in the jungle - in fact if any critism could be levelled at crysis (or far cry) is that they were generally more fun when the aliens/monsters weren't about.
More personal amusement - knew you'd come back eventually In effect, your whole point rests in the inference that the city setting is a direct result of consolitis - and that superior hardware (and really, don't be so trite as to think it's 'talking up' - it's just the way it is we both know that - and hey kid, XBOX owner here!) won't allow any visual difference. On the latter point - even if we trivialise it to textures, AA and resolutions it makes a huge difference. You may well be right - perhaps it's all going to be dumbed down and look like crap - personally i'd like to wait and see, and maybe even hope it goes the other way (after all Crytek have two great looking PC games under their belt). I suppose with such low expectations you're rarely disappointed - kudos n'all that - seems a bit bleak though doesn't it? There's your realism
Frankly, Crysis 2 on the PC will be a hard sell in March 2011 if it looks like a lazy console port (read: looks like arse) - or are you saying that expectations will be somehow lower than Warhead?
BTW I'll trump you - Amiga CD32! I'm pretty sure it's next to the Dragon 32 in the garage (and the B2000) Sadly I don't have a mouse and keyboard for it though.
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