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Thread: Valve attempts to copyright physics!

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    Капраз dkmech's Avatar
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    That Aspel documentary was really good. I did think that it might be spoof but how the hell can you tell if you don't know much about them all. It was really good acting too.
    Tough on mirrors, tough on the causes of mirrors.

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    "Overclocking has long been blamed for causing global warming"

    LMAO - I wouldn't be surpised to see computers being blamed for global warming. Anyone ever realised the suns getting hotter...
    I don't mean to sound cold, or cruel, or vicious, but I am so that's the way it comes out.

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    Senior Member Kezzer's Avatar
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    Quote Originally Posted by TiG
    Erm Half Life 2's physics engine is going to be crap matey, compare it to something like IL2 and HL2's physics engine will be crap. Most of the planes have so many damage points its untrue. Plus they are actually flying and have to take account of weight of bombs, cannons, flaps ailerons etc.

    Simple fact is a FPS is relatively simple compared to most simulators out there. (at least in terms of physics)

    TiG
    It uses the Havok physics engine. I hope you are joking or just pulling my leg.

    The havok engine is used in many other games as well and is one of the most realistic physics engines around. Go visit their website and they actually have some interactive demos.

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    Senior Member SilentDeath's Avatar
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    You want to see good damage model? carmageddon2 anyone? nothing comes close. Ok its not relistic in how the car handles, but its not suppost to...

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