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Thread: bf2142 demo

  1. #49
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    Quote Originally Posted by oralpain View Post
    I have two major problems with BF2142:

    1. Weapons accuracy is laughably horrible. Effective range with any non-sniper weapon (even when firing single shots from a prone position) seems to be well under 100m. All weapons should have their spreads tightened by 50-75%, or more.

    2. Running. 10 seconds of running is pathetic. I feel utterly immobile in this game. Standard walking/jogging speed is also slow. It's my opinion that the ammount of running time needs to be increased at least nine fold (with increased regeneration), and that base movement should be upped 10-20%. I see no reason why my personal/real-life endurance and mobility, even when carring a siginificant load, should be a dozen times higher than a fanstasy soldier from 140 years in the future.

    I know BF is not a sim, but there is still a limit to how far I can go when suspending my disbelief with this type of game.

    Otherwise, the game runs and plays fine for me on my midrange system. Load times are rather long, but I've had no stability problems.
    While I agree with you that both those points are very annoying, in my opinion it's not a matter of realism in the slightest, it's just a matter of making it have better gameplay - that's why they should be changed.

  2. #50
    The Irish Drunk! neonplanet40's Avatar
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    This game is utterly tripe. I was extremely dissappointed with it tbh. NO jets

    Its just a new skin mod tbh. for anyone thinking of buying it when it comes out, dont! lol
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    Another issue I've realised is that opposing Titans have blue and red shields. So you might be on the side that has the red Titan, but your enemies also come up as red. I don't know about anybody else but because of this I've gotten into a gun turret and destroyed my own Titans guns a fair few times.

  4. #52
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    Quote Originally Posted by altitude2k View Post
    While I agree with you that both those points are very annoying, in my opinion it's not a matter of realism in the slightest, it's just a matter of making it have better gameplay - that's why they should be changed.
    That's pretty much what I meant by my comment on it not being a sim. I'll be more clear next time.

  5. #53
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    Oh, sorry.

    I also found that accuracy is not too much of an issue if you shoot in short bursts. I can kill people relatively easy with that method, even using the support MG.
    Last edited by altitude2k; 15-10-2006 at 04:46 PM.

  6. #54
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    I was using short bursts (1-3 rounds). I was pretty much doing what I would have done in BF1942.

    The way things were going in one fire fight (me behind, and unoticed by, a group of 4-5 enemies at close-medium range) I would have killed them all, expending a single clip in the process, in BF1942. In this game however, I used 3 full clips, and half of a fourth, to kill two people, before I was taken down.

    In hindsight I should have just used the knife, accurate range is better.

  7. #55
    DILLIGAF GoNz0's Avatar
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    i notice the single shot modes seem to work well.

    and the support rifle gets more accurate the longer you fire it for.. i think its the support rifle, but i read about the "future weapons" that dampen recoil

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    Knifing is the most fun because of dogtags

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    Installed the demo last night, runs fairly well but I just don't like it. Feels like all the color has been drained out, its depressing after the playing the likes of Wake Island.
    Just feels like its trying to be UT 2004, badly. No widescreen support and had to go download a .dll to get it running to begin with.
    Definately not as good as BF2, but yeah might appeal to a wider audience, feels and looks like a console game.

  10. #58
    Tastes like chicken leeglf's Avatar
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    i have played the demo a few times and although i quite like playing the new titan mode as a whole i am not impressed and am still undecided if i am going to buy this or not!

  11. #59
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    I actuallty preferred the beta tbh. I think it's just the map though.

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