OK, me and somebody else have been arguing about which is better, OpenGL or Direct3D.
Now, I'm a huge fan of OpenGL, for the following reasons:
- 3dfx cards rock with it
- Linux can use it
- Half-Life is FANTASTIC with it
- Quake 3 engine ran on it - look at how many games used Q3 engine!
- Doom III will use it, so it's gotta still pull it's weight will all the new improvements their adding.
Direct3D does, of course, have its merits , and it looking very nice these days (FarCry, HL2, Stalker are good/going to be good,) but I still prefer OpenGL.
The argument has been that graphics cards and drivers are more suited to D3D these days - but with DoomIII on its way, I can see the dev's at ATi and nVidia working on improving their OpenGL handling.
So, poll and dicussion ensues...