Page 2 of 2 FirstFirst 12
Results 17 to 32 of 32

Thread: News - Next gen consoles probably won’t be backwards compatible

  1. #17
    jim
    jim is offline
    HEXUS.clueless jim's Avatar
    Join Date
    Sep 2008
    Location
    Location: Location:
    Posts
    11,457
    Thanks
    613
    Thanked
    1,645 times in 1,307 posts
    • jim's system
      • Motherboard:
      • Asus Maximus IV Gene-Z
      • CPU:
      • i5 2500K @ 4.5GHz
      • Memory:
      • 8GB Corsair Vengeance LP
      • Storage:
      • 1TB Sandisk SSD
      • Graphics card(s):
      • ASUS GTX 970
      • PSU:
      • Corsair AX650
      • Case:
      • Silverstone Fortress FT03
      • Operating System:
      • 8.1 Pro
      • Monitor(s):
      • Dell S2716DG
      • Internet:
      • 10 Mbps ADSL

    Re: News - Next gen consoles probably won’t be backwards compatible

    Also, if I remember rightly, it wasn't really backwards compatible as such. They just put half the innards of the PS2 into the PS3, which pushed up manufacturing costs.

    Mind you, PCSX2 has now got very close to emulating the PS2 totally in software, so you would think Sony could make a decent stab of it with the PS4. Not that it would help run PS3 games, which is what the article's about.

  2. #18
    Senior Member
    Join Date
    Sep 2012
    Location
    North West, UK
    Posts
    584
    Thanks
    22
    Thanked
    38 times in 32 posts
    • big_hairy_rob's system
      • Motherboard:
      • ASUS Z170-A
      • CPU:
      • Intel I5 6600k
      • Memory:
      • 16GB DDR4 Corsair Vengence (3000mhz)
      • Storage:
      • Samsung 850 500GB, WD Blue 1TB
      • Graphics card(s):
      • MSI Radeon R9 275
      • PSU:
      • EVGA 550W (80 plus Gold)
      • Case:
      • Fractal Design S (Windowed)
      • Operating System:
      • Windows 10 64.
      • Monitor(s):
      • Iiyama ProLite E24B3HS 24", LG Flatron L1950SQ19"
      • Internet:
      • Plusnet (infinity)

    Re: News - Next gen consoles probably won’t be backwards compatible

    Yet annother reason why PC is superior. The vast majority of PC games can be made to be backwards compatable.

  3. #19
    Senior Member watercooled's Avatar
    Join Date
    Jan 2009
    Posts
    11,478
    Thanks
    1,541
    Thanked
    1,029 times in 872 posts

    Re: News - Next gen consoles probably won’t be backwards compatible

    The initial PS3 released in Japan had full hardware backwards compatibility by including both CPU+GPU from the PS2, but by the time it reached the international market, the CPU was removed and instead emulated in software, but still included the GPU. Later versions broke backwards compatibility completely.

    http://en.wikipedia.org/wiki/PS3_Har...Configurations

  4. #20
    Senior Member
    Join Date
    Jun 2004
    Location
    Kingdom of Fife (Scotland)
    Posts
    4,991
    Thanks
    393
    Thanked
    220 times in 190 posts
    • crossy's system
      • Motherboard:
      • ASUS Sabertooth X99
      • CPU:
      • Intel 5830k / Noctua NH-D15
      • Memory:
      • 32GB Crucial Ballistix DDR4
      • Storage:
      • 500GB Samsung 850Pro NVMe, 1TB Samsung 850EVO SSD, 1TB Seagate SSHD, 2TB WD Green, 8TB Seagate
      • Graphics card(s):
      • Asus Strix GTX970OC
      • PSU:
      • Corsair AX750 (modular)
      • Case:
      • Coolermaster HAF932 (with wheels)
      • Operating System:
      • Windows 10 Pro 64bit, Ubuntu 16.04LTS
      • Monitor(s):
      • LG Flattron W2361V
      • Internet:
      • VirginMedia 200Mb

    Re: News - Next gen consoles probably won’t be backwards compatible

    Quote Originally Posted by HalloweenJack View Post
    sony ended up removing backwards combatibility from the PS3 as it was shown to be the least used feature! agreed they should just add older games to the market place to buy them for download
    As 'rabbid' says, backwards compatibility is very attractive in the first couple of months - say 12-18 month timescale - since it allows a "huge" library of content - you're not dependant on the games publishers to make your product a success.
    What I definitely don't agree with is that you should have to buy a second time (although I'm sure EA, Activision, Ubisoft et al would just love that arrangement). Having spent £40 on BOps2 there's no way I'd want to spend even as "little" as £15 buying a second copy to run on my shiny new Xbox720.
    Quote Originally Posted by big_hairy_rob View Post
    Yet annother reason why PC is superior. The vast majority of PC games can be made to be backwards compatable.
    That's because - being rude - today's PC is no more than a very much faster version of something from 10-15 years ago. On the other hand I think you'd be pressed to be able to get a PC that could play games (at even console resolutions) for the price that consoles sell for. Heck, my graphics card alone cost more than an XBox!

    The problem with the consoles seems to be that they're either changing the hardware dramatically or the underlying "operating system" is wildly different. I read a US-based article that was saying that XBox720's OS is as different to the 360's as Windows7 is to Windows95. Wouldn't like to say how true that is though.

    Then again, I was trying to play Lemmings from Windows3.1 days the other day - not a fun experiment. Far easier to just download one of the free clones instead.

    Career status: still enjoying my new career in DevOps, but it's keeping me busy...

  5. #21
    Member
    Join Date
    Jul 2012
    Location
    Sussex
    Posts
    112
    Thanks
    13
    Thanked
    9 times in 8 posts
    • fail_quail's system
      • Motherboard:
      • ASRock X570M Pro 4
      • CPU:
      • Ryzen 7 3700x
      • Memory:
      • 32GB DDR4 3200mhz
      • Storage:
      • 512GB NVME SSD x2, 320GB SATA SSHD, 4TB HDD
      • Graphics card(s):
      • AMD RX580 8GB
      • PSU:
      • Corsair 750W
      • Case:
      • corsair carbide 88r
      • Operating System:
      • Win10 x64
      • Monitor(s):
      • 24" Dell WFP 2408 + cheap 22" LG monitor
      • Internet:
      • 100meg Virgin cable

    Re: News - Next gen consoles probably won’t be backwards compatible

    Regarding backwards compatibility:
    It happens most of the time on the PC because it generally happens by default or not too much of a problem to fix/bodge.

    Regarding the current gen consoles and the gen coming up however:
    You're going to have immense issues because whilst the next gen is relatively 'off-the shelf' x86 PC components, the current gen is pretty exotic hardware (we're talking powerpc to x86 instruction conversion in software to start with, it's even worse/more-complex for the PS3's weird Cell CPU), the only realistic way to do this is to include the old CPU in hardware, which adds cost.

    Personally i'd like it if they just added a cheap expansion port to the consoles and sold a 'backwards compatibility' addon for those that want it.
    All it'd need is the CPU/GPU on it, the rest of the parts (PSU/IO/controllers/storage) could be handled by the host console, so it shouldn't cost a great amount to make.

  6. #22
    Senior Member
    Join Date
    Sep 2011
    Posts
    264
    Thanks
    4
    Thanked
    8 times in 6 posts
    • tribaljet's system
      • Motherboard:
      • Intel HM65
      • CPU:
      • Intel Core i7-2820QM
      • Memory:
      • 8GB Transcend DDR3-1600
      • Storage:
      • 1TB HGST Travelstar 7K1000
      • Graphics card(s):
      • Intel HD 3000 + Nvidia Geforce GT 555M
      • Operating System:
      • Windows 8.1 Pro 64bits

    Re: News - Next gen consoles probably won’t be backwards compatible

    Quote Originally Posted by fail_quail View Post
    ...
    Personally i'd like it if they just added a cheap expansion port to the consoles and sold a 'backwards compatibility' addon for those that want it.
    All it'd need is the CPU/GPU on it, the rest of the parts (PSU/IO/controllers/storage) could be handled by the host console, so it shouldn't cost a great amount to make.
    Finally some sense, and very well put at that. Regardless of some people only playing the latest and "greatest", there are a lot of users who play older titles and backwards compatibility is very much desired. It's almost as if console manufacturers dismiss the fact that there is still a huge market for previous generations' games, and something as simple as a backwards compatibility addon would solve that easily. Alternatively, there could be official licensing fees for products similar to the defunct Bleem!, a rather popular PSX emulator at the time that even got to be sold commercially with versions running on Dreamcast consoles with full games.

  7. #23
    Senior Member
    Join Date
    Jun 2004
    Location
    Kingdom of Fife (Scotland)
    Posts
    4,991
    Thanks
    393
    Thanked
    220 times in 190 posts
    • crossy's system
      • Motherboard:
      • ASUS Sabertooth X99
      • CPU:
      • Intel 5830k / Noctua NH-D15
      • Memory:
      • 32GB Crucial Ballistix DDR4
      • Storage:
      • 500GB Samsung 850Pro NVMe, 1TB Samsung 850EVO SSD, 1TB Seagate SSHD, 2TB WD Green, 8TB Seagate
      • Graphics card(s):
      • Asus Strix GTX970OC
      • PSU:
      • Corsair AX750 (modular)
      • Case:
      • Coolermaster HAF932 (with wheels)
      • Operating System:
      • Windows 10 Pro 64bit, Ubuntu 16.04LTS
      • Monitor(s):
      • LG Flattron W2361V
      • Internet:
      • VirginMedia 200Mb

    Re: News - Next gen consoles probably won’t be backwards compatible

    Quote Originally Posted by tribaljet View Post
    Finally some sense, and very well put at that. Regardless of some people only playing the latest and "greatest", there are a lot of users who play older titles and backwards compatibility is very much desired. It's almost as if console manufacturers dismiss the fact that there is still a huge market for previous generations' games, and something as simple as a backwards compatibility addon would solve that easily.
    Don't forget that there's more games in folks' libraries than merely CoD, various EA (naff!) sports titles etc - what about that wealth of "indy" games that are available on XBL/PSN? No backwards compatibility mean that those are also cut off from future sales - at least until the coders can catch up with all the changes in the new hardware/software.

    And then there's all those games from games houses that are no longer with us - sure some of the IP's from these ex-studios have been picked up by the survivors, but even so if you're a fan of one of those titles then you're outta luck if you plan to trade-up to a '720.

    (PS I also suggested a "sidecar" type arrangement in post #13 - this is an addon that I'd definitely buy if it wasn't grossly overpriced. E.g. for an XBox one I'd say <£100 would be reasonable given that a new 4GB '360 can be had for <£140 on the high street)

    Career status: still enjoying my new career in DevOps, but it's keeping me busy...

  8. #24
    Senior Member watercooled's Avatar
    Join Date
    Jan 2009
    Posts
    11,478
    Thanks
    1,541
    Thanked
    1,029 times in 872 posts

    Re: News - Next gen consoles probably won’t be backwards compatible

    TBF it's probably a little bit more complicated than simply glueing a box on the side. You'd essentially need the whole console in this little box, you can't have stuff like memory bus/video/etc transferred over some USB port, and that's before we get to cooling and power requirements.

    The main console's PSU would have to be over-specified so it would be capable of powering both units simultaneously, which may not be a big problem if the new consoles do idle at low power and can be prevented from waking while the add-on is active. However you still have heat to deal with. In essence, you'd end up with something not much smaller than the current console, at about the same cost (if not more, due to additional development and likely higher profit), simply so you can use your current console as a peripheral switch.

    You can bet something like this has crossed the minds of the console devs more than a few times, and there are likely good reasons, technical and/or economical, why we haven't seen such a thing hit the market yet.
    Last edited by watercooled; 14-02-2013 at 11:58 AM.

  9. #25
    Show Jumper ! Word..
    Join Date
    Jul 2009
    Location
    Plymouth
    Posts
    423
    Thanks
    3
    Thanked
    14 times in 12 posts
    • Andi-C's system
      • Motherboard:
      • Asus GENE V
      • CPU:
      • i7 3770k under a H110i (4.6)
      • Memory:
      • 16GB (4x4gb) Corsair 1800 DDR3
      • Storage:
      • Samsung 840 Pro 256gb - Sandisk ultra 1T
      • Graphics card(s):
      • MSI Gaming 1080ti
      • PSU:
      • Be Quiet Dark power Pro 850W
      • Case:
      • Corsair D350
      • Operating System:
      • Window 10 pro
      • Monitor(s):
      • SG2716 (2560 x 1440) 144hz
      • Internet:
      • Zen ADSL2+

    Re: News - Next gen consoles probably won’t be backwards compatible

    Great ! Basically your going to have to pay for your games again (should you decide to sell your PS3) with DLC... Rape the consumer more Sony !

  10. #26
    Registered User
    Join Date
    Feb 2013
    Location
    Scotland
    Posts
    13
    Thanks
    0
    Thanked
    1 time in 1 post
    • Ptkgreg's system
      • Motherboard:
      • MSI Z77A-G45 Z77
      • CPU:
      • Intel i7 3700k
      • Memory:
      • 16GB (2x8GB) Corsair Vengeance LP
      • Storage:
      • 3TB Seagate HDD, 128GB Crucial M4 and 2x1TB Samsung Portable External HDD's.
      • Graphics card(s):
      • 2x AMD Gigabyte Radeon 3GB 7970 OC'd
      • PSU:
      • Antec 750W
      • Case:
      • NXZT Phantom 410 Mid
      • Operating System:
      • Windows 8 64-bit

    Re: News - Next gen consoles probably won’t be backwards compatible

    Although it's purely a rumour, I can't help but still feel disappointed. If the new Xbox console doesn't support backwards compatibility, I won't be buying it and will instead make the full switch to PC gaming and play my Xbox 360 whenever appropriate if I get that nostalgic feeling. I'm not surprised at all by this though, it's to be expected, but I bet many others won't be happy neither. It seems to be the norm now that developers and manufacturers seem to care less and less about the consumer and more about making profit. I know that's the point of a business but they should do well to remember that it's the consumers that keep them in business.

  11. #27
    Senior Member
    Join Date
    May 2009
    Location
    Norfolk
    Posts
    474
    Thanks
    3
    Thanked
    26 times in 26 posts
    • pipTheGeek's system
      • Motherboard:
      • Asus P6T Deluxe
      • CPU:
      • Core i7 920 @ 3.6GHz
      • Memory:
      • 3 * 2Gb Corsair XMS @ DDR3 1800
      • Storage:
      • 300GB 15K SAS + 500Gb
      • Graphics card(s):
      • GTX570
      • PSU:
      • corsair 760i
      • Case:
      • Corsair 550d
      • Operating System:
      • Windows 7
      • Monitor(s):
      • Dell Alienware 23"
      • Internet:
      • VM 50Mb

    Re: News - Next gen consoles probably won’t be backwards compatible

    I've never really been a console gamer. We bought a Wii when it was still fairly new, its still used now. We won't be buying a WiiU because it isn't compatable (we think) with the mat that one of the kids favorite games uses.
    We bought an xbox 360, mostly because I like the burnout series, so if I can't play them on any new console then I won't be interested.
    Most recently we bought the kids a PS3. I will avoid buying another Playstation, it's not a pleasure to use or setup.
    Much as I'd love to have a complete set of consoles going back to the Atari 2600, I don't have enough space. We only just have space for the Wii and xbox in the living room as it is.
    And, TBH, I got a little excited about the Wii in the run up to its launch. But the WiiU hasn't excited me and nothing I've read about the 720 or PS4 has made me desperate to see them launch. About the most exciting thing is the possability of them not allowing second hand games, and if either of them do that then I won't buy the console on principal.

  12. #28
    Registered+
    Join Date
    May 2012
    Posts
    39
    Thanks
    0
    Thanked
    0 times in 0 posts

    Re: News - Next gen consoles probably won’t be backwards compatible

    Quote Originally Posted by fail_quail View Post
    it's even worse/more-complex for the PS3's weird Cell CPU
    Cell still uses the power instruction set, you just have to write for it as a SIMD device with beefy alus and fpus.



    Yet annother reason why PC is superior. The vast majority of PC games can be made to be backwards compatable.
    DOS titles require a full DOS emulator, because while not an instruction set emulator has to emulate a dos machine with a very different progmatic environment (120hz system clock is hilarious nowadays). If Win32 ever got depreciated (and Microsoft seems to want to push WinRT as the "new" system API) or you ever tried to run Windows games on another platform, you would end up emulating the software environment. It gets even worse with Wine, because at least the Playstation and N64 had design docs of how their registers and architectures worked for developers to use - Microsoft goes out of their way to obfuscate and black box DirectX's internals, and many games are written against bugs in the API that MS keeps that aren't documented.

    Throw on a major processor architecture shift away from x86 (and ARM is gunning for it) and you have a very similar degree of emulation required to run a win32/directx/x86 PC game compared to a ps3/opengl/POWER system. General purpose computers only seem superior because companies don't just force consumers into massive hardware switches every 5 - 6 years away from architectures and APIs. Especially in Microsofts case - they exist on their ability to support 20 year old software still. But even in the most recent case, it would take a significant amount of hardware and software emulation to run a game from x86/win32 on ARM/winRT if you got a Windows 8 tablet.

  13. #29
    Senior Member watercooled's Avatar
    Join Date
    Jan 2009
    Posts
    11,478
    Thanks
    1,541
    Thanked
    1,029 times in 872 posts

    Re: News - Next gen consoles probably won’t be backwards compatible

    Cell may be POWER but the new consoles are x86, and I agree, emulating it in software would be a major PITA, even with another more standard POWER CPU. For example, the 'SPU' cores all have fast, programmable local memory, not cache like most CPUs. Also, they are issued data from system memory via the main POWER core (which is similar to the 360's cores).

  14. #30
    Senior Member Hicks12's Avatar
    Join Date
    Jan 2008
    Location
    Plymouth-SouthWest
    Posts
    6,586
    Thanks
    1,070
    Thanked
    340 times in 293 posts
    • Hicks12's system
      • Motherboard:
      • Asus P8Z68-V
      • CPU:
      • Intel i5 2500k@4ghz, cooled by EK Supreme HF
      • Memory:
      • 8GB Kingston hyperX ddr3 PC3-12800 1600mhz
      • Storage:
      • 64GB M4/128GB M4 / WD 640GB AAKS / 1TB Samsung F3
      • Graphics card(s):
      • Palit GTX460 @ 900Mhz Core
      • PSU:
      • 675W ThermalTake ThoughPower XT
      • Case:
      • Lian Li PC-A70 with modded top for 360mm rad
      • Operating System:
      • Windows 7 Professional 64bit
      • Monitor(s):
      • Dell U2311H IPS
      • Internet:
      • 10mb/s cable from virgin media

    Re: News - Next gen consoles probably won’t be backwards compatible

    Im glad I share a different view to compatibility, I tend to find new consoles make the old console worthless to sell and I dont buy a new console as soon as they release so what I tend to do is just keep my previous console, like my xbox I only sold it a year ago haha and I now have no games I want to replay since I got the pc equivalent . It certainly will be challenging to put it in these consoles and I believe it should be omitted, seriously if you think about it the price will be like £50 - £100 more so why not sell it for less then you keep your console which will most likely only get you £60 anyway and use that as a media streamer and a backward compatibility unit .
    Quote Originally Posted by snootyjim View Post
    Trust me, go into any local club and shout "I've got dual Nehalem Xeons" and all of the girls will practically collapse on the spot at the thought of your e-penis

  15. #31
    Ravens Nest
    Guest

    Re: News - Next gen consoles probably won’t be backwards compatible

    I am hoping that SONY dont repeat what they did with the PS3 and emulate the old games from the PS2 and charge you for each of them on the PSN network.
    I have loads of old games that i had amassed over a long period of time, but would have to buy them again or buy the remastered versions (or dust of the PS2).

    The Xbox 360 did it a lot better, but some games they never got a working emulator for.

  16. #32
    Ravens Nest
    Guest

    Re: News - Next gen consoles probably won’t be backwards compatible

    Quote Originally Posted by watercooled View Post
    Cell may be POWER but the new consoles are x86, and I agree, emulating it in software would be a major PITA, even with another more standard POWER CPU. For example, the 'SPU' cores all have fast, programmable local memory, not cache like most CPUs. Also, they are issued data from system memory via the main POWER core (which is similar to the 360's cores).
    Perhaps they need to goto the existing people that do emulation for PC like epsxe. dolphin e.t.c. and splash the cash on getting them to do the emulation for them, where theres a will theres a way.

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •