Originally Posted by
Agent
You still need to sync that with the engine tick though. This means the engine ticks are going to get longer (bad bad bad), or you're going to need to keep it outside the main engine tick. At which point, how? Overlays? and how many ticks is that going to take to keep it correct in relation to the game? Probably just as many. You might as well just pre-compute it at that stage.
I'm still calling marketing BS on this - it's going to be something stupid like playing Angry Birds or arcade games with zero download time. This is not going to be used in any big title in any useful way.
The cynical side of me says this is a response to MS realising their console is lower spec than the PS4.