I'm sure I'm missing something here that someone will graciously point out but this seems very similar to what Microsoft originally proposed with the XBone?
Its funny how the internet went mental over that... Turns out it was a good idea after all
Seriously though its good that valve are trying this. Anything that might improve digital ownership models is worth trying out.
@ george1979
It is but the difference is that currently console games are disk based and therefore more flexible where as Steam has already done away with that, and not without a lot of hate at the beginning. Steam has been accepted, for the most part, because of the sales it has provided which offsets the negative of having the game restricted to an account. Sharing games has been part of the console experience from the beginning, it is not often you hear about PC gamers taking games to friends houses to play them together where as that is very common with consoles and is a much greater loss for them than what it was for PC gaming.
I really like the idea, there are a couple of games in my library that I think would be fun to play MP with my kids. I won't be able to do unless I set up a new account and buy those again, which is something I might end up doing but I'll let them try the games as single player games first.
I will need to create a second account for the sharing to work regardless, but hopefully they will also have Parental controls by then as I don't want my kids playing games like Saints Row etc...
I thought the thing that WE were objecting to about that XBone scheme wasn't that you could share your titles (yippee) but the flipside that you basically wouldn't be allowed to sell your bought titles to the second hand market (boo). Plus there was that "always connected" nonsense where you couldn't even play a single player game without a net connection.
I'm pretty sure that this scheme is merely a floating license (like some business software can do) so unless you buy multiple copies (and therefore multiple licenses) this scheme isn't going to give you that MP capability.
And as to SR ... yes definitely NSFK (K=kids by the way), although my two teenagers find the humour appealing ... lord help them.![]()
Hmmm they have kind of addressed it, when you lent a game on the xbox one it wouldn't have stopped you playing your other games or if you started to play one of your other games wouldn't have stopped the gameplay of the person you lent your game to, which is what Steam will do.
Jon
Last edited by kalniel; 13-09-2013 at 02:23 PM.
Yes one person can play at once, say for instance I lent you my library then I loaded up a game you would have a few minutes to exit the game or buy the game before it becomes unplayable. Until such time as I stop playing on my machine.
It's what I was saying in an earlier post, its rendered what could have been a great idea to one that really just falls short of the mark.
From the FAQ
Can a friend and I share a library and both play at the same time?
No, a shared library may only be accessed by one user at a time.
When I authorize a device to lend my library to others, do I limit my own ability to access and play my games?
As the lender, you may always access and play your games at any time. If you decide to start playing when a friend is already playing one of your games, he/she will be given a few minutes to either purchase the game or quit playing.
Last edited by Jonj1611; 13-09-2013 at 02:33 PM.
Jon
What second hand PC games market is there? I've never bought a second hand game for my computer or sold a computer game of mine, so for me selling games second hand is a non-issue because it doesn't get used. PC games benefit from lower prices, better sales and a larger catalogue to choose from so, for me at least, there is no need for a second hand market at all.
Consoles get a second hand market but pay double the price for their games, or if you are like me and only purchase games on sale with the odd exceptional game purchased at full price then Console games are 5-8x the price. I am more than happy not to have second hand games market when the prices for games are reasonable. I do however object when the second hand market is forcefully removed and game prices remain high or get higher in the case of XBox One.
For this particular conversation it is better to ignore the second hand issue, because Steam killed second hand games long ago. Comparing the platforms solely on sharing is easier and more useful.
I'm aware of that, I even said in the next sentence (not included in your quote):-
As for Saint's Row, my kids are 9, 6 and 1, so I'm not ready to give them access to that type of humor even though there will come a time when I have no way to stop them.
Are you serious? I've bought 2nd hand PC games on ebay enough times. Sheesh, just because you've never done it, don't for one second think that it isn't done by many others and for good reasons.
Many physical versions of the game you can buy are much cheaper than steam. Steam rarely beats 2nd prices if you compare to ebay. Anyway, CJS keys is usually a good bet for beating steam prices - awesome service.
I've got a couple of PC games second hand, but mainly I've bought in sales (Steam or otherwise), Steam sales are the only time I'll buy a game from then, since a lot of the time they're more expensive than other etailers.
It is only a matter of time before digital distribution and sales completely kill the second hand market, none of the online stores allow the selling of your games. So yes I am completely serious, when talking about Steam, the frame of reference for this thread, a second hand games market is redundant.
You are welcome to buy second hand games, I won't and I fail to see a good reason why I should when I can get games I want to play for reasonable prices in sales. I know it is done by many others but don't delude yourself into thinking it is good.
Your response is ridiculous.
Firstly, I never said that the second hand market would live forever so you countered a point I never made.
Secondly, the thread, or 'frame of reference' might be steam but you're the one who brought up the second hand pc market, not me, so having a go at me for responding to your comment as if talking outside the topic of the thread is some forbidden faux pas seems unnecessarily defensive, if not hypocritical.
Thirdly, I have already mentioned that 2nd hand games can be cheaper than on the mightily revered steam. That's a fact. That's a good enough reason for many people to buy 2nd hand. So thanks for patronising me but I am not 'deluding myself' into thinking it's good. It is good. You sound like a snob for deriding people who choose to legitimately purchase games second hand for reasons that are perfectly rational.
(PS In case you mention it, even if their sale prices can be great, some people just don't want to wait for sales.)
Some people even buy 2nd hand goods in charity shops and car boot sales and gum tree apparently, even though prices for goods these days are cheaper than ever (Shock! Horror!).
@ Noli
Digital goods and physical goods should not be compared, one is unlimited in supply and the other is not so there are good real world reasons for re-using physical goods that cannot be used as reasons for re-using digital goods.
If you are willing to wait for second hand games then why can't you wait for sales? I find it hard to believe there is a big enough selection of second hand pc games that makes it worthwhile to spend time finding them. I'm not willing to accept that a persons unwillingness to wait is a good reason for using second hand games. The lack of people's ability to simply wait is making the games market worse for us.
You say that buying second hand games is good... for who? Do you realise what the impact of buying second hand games is on the industry? I learnt about the impact of selfish thinking first with Iron Lore and their game Titan Quest and now with the documentary about Double Fine's Kickstarter game. If it wasn't for Kickstarter I wouldn't be getting a game that as far as I can tell is going to be great and I'll never get a sequel to one of my favourite games because Iron Lore no longer exists. The price of not supporting developers is high but it is hidden from consumers and the attitude of "I am going to do it this way because it benefits me and I don't care about any other factors" is making it worse. Buying second hand games is a symptom of a greater problem I find your arguments for supporting that problem less than reasonable.
The games market isn't like Music or Movies, it is willing to adapt and has provided some good options for us to make use of. We should be encouraging more of that by supporting their good decisions. Using second hand games doesn't help the market at all, it bypasses it and at this moment in time I can't think of a good reason not to be contributing to the market.
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