I won't knock it 'till I've tried it, but I really can't see myself playing an FPS with a controller. We'll see...
hope the price is good
This looks pretty beast. I like to play most of my games with Keyboard and Mouse but there are a few where it's nice to sit back and relax with a controller. Would like to see how this feels and plays.
I reluctantly got to grips with a controller just to play Last of Us on the PS3 (it was worth the considerable effort and frustration), but even though I have a controller for the PC as well I really hate using it. Accurate movement or aiming is virtually impossible, which is why so many games have auto-aim/steer.
The trackpads on the Valve controller have the potential to revolutionise "laid back" PC gaming, finally providing a genuine alternative to the mouse. There's certainly quite lot of positive talk from developers who've had hands-on experience, so I'm cautiously optimistic... and definitely more optimistic about this than the chances of SteamOS becoming a Big Deal.
I don't think it's ment to compete with the mouse and keyboard.
Some products, like the Surface RT, people wrongly get confused with what they are trying to do.
This is about making a 'console/casual' style input.
A Henry Ford quote springs to mind, if I had asked what people wanted, they would have said faster horses.
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Pleiades (30-09-2013)
I use a gamepad for some games (e.g. Batman), and mouse+keyboards for others. If this is not meant to replace the mouse and keyboard, is it meant to replace classic controllers (PS3/Xbox360/Sidewinder)? Or is it supposed to a third device meant to complement the other two? [I am leaning towards the later, as I don't think the buttons are that well positioned for beat'em ups]
It looks to me like you'd need to let go of the left trackpad to hit the x or y bottons. So in an fps that could mean you need to stop running for a sec to reload/crouch or something. PS and xbox controllers don't have any buttons on the left have side (except d-pad) probably for this reason. I really want to get my hands on it and try it out
Remember that there are multiple buttons under hand though - the trigger, bumper, and paddle area. The ABXY are supposedly not meant to be primary heavy-action controls, more the kinds of things that would have gone on the D-pad in a normal pad
I have enough trouble using a track pad to move a mouse pointer, let alone try to headshot someone from the other side of the map. My favourite game pad of all time was the n64; comfortable analogue stick to look around and the yellow buttons to move.
Presumably the same advice applies to users of this as to guitar learners - after a while your fingers (or thumbs in this case) develop calluses. If this goes on sale in the US then I'd seriously suggest that Valve put a warning/disclaimer on the packaging, otherwise they'll leave themselves open for a "coffee is hot" style class action suit.
You mean the Xperia Play. Yes, that was a "fail" but more to do with the fact that Sony couldn't get the app support and (as usual) decided not to bother with OS updates. I'll grant you that it's remotely similar, but the pad area on the Play was tiny.
Wouldn't say a stick is "awful" c.f. a mouse - sure it's a lot easier to be precise with a mouse but that's surely down to the area you have to play with, A4 v's something about the size of a £2 coin. Run-n-gun (for me at least) is best with a controller. I just don't get those folks who sneer at you because "proper players only use a keyboard". Those folks obviously have better coordination and more fingers than I do.
As to this controller, I'll reserve judgement until I've hefted it a couple of times. I'm pretty picky about keyboards, mice, game controllers. E.g. had folks extolling the virtues of the PS3 controller and MS "Natural" keyboard, but for me, both of those are just doorstops or paperweights.
I wonder if it's got a headphone socket - just that if the touchpads can also function as speakers then there's obviously a music use for it. In which case if you've got a touch screen and the ability to add headphones then I can see major appeal in the "yoof" market as a kind of tethered ipod. Oh, and Valve, if this is good as you say it is, then I'd seriously contemplate some Windows drivers so it can be sold as a peripheral for those Windows gamers too.
Remember that this is marketed as an "alternative" input device designed to be the bridge between a standard controller and a keyboard & mouse set-up.
No doubt games like Counter Strike and Team Fortress 2 which requires split second reflexes and 100% accuracy will still get the best playing experiance on M&KB, but this new input will certainly be better than a standard controller.
Also be mindful that most modern game releases are usually designed with controller input as standard and work pretty well... especially with hack 'n' slash games similiar to Dead Island and Dark Souls. The new device will add to the experience when looking at the programmable central touchpad / button alone.
Although I am pretty happy using my Xbox controller for the time being. It's design is perfect and does everything that I personally need from a controller.
This maybe a good alternative to the keyboard, mouse, and Xbox controllers that are in use now. What will the cost of this new controller be and will it be limited to specific games. Granted to can program the controller for the games or games how many will be able to be stored pre profile. It looks nice and I will more than likely get one or two in the end. I'd like to know more about itm pros and cons.
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