The launch of Futuremark's 3DMark06, it's latest 'Gamer's Benchmark', has thrown up all manner of questions and concerns about the benchmark itself, Futuremark as a company, the changes facing consumer 3D graphics in Windows Vista, and just how much weight the benchmark carries outside of the forums and hardware websites of the world.
This editorial piece attempts to discuss those questions and concerns from my personal perspective as our Group Technical Editor, and therefore the person who gets to arbitrate its usage in our published titles.