Pathfinder is basically a re-do of D&D 3.5, with rebalances, corrections and (in most opinions) general improvements.
Part of the biggest issue with 3.5 and associated books is that there is just SO MUCH in the way of character customisation. It can get quite a bit messy.
It's also not particularly systematic in terms of rules and things that you'd think would be together are spread about or referenced in tables from totally different chapters.
Is there anything in particular you're struggling with?
https://boardgamegeek.com/boardgame/25669/qwirkle
Sort of not a board game but we've played this with the smalls to the olds and it's a reasonably simple concept to get your head round.
Will be buying myself a "copy"(?!?) soon as I really enjoyed it. And I'm not generally a fan.
Citadel, a card game, just didn't make any sense when I was reading the instructions.. and I tried several times.
Eventually my lad insisted we "just tried" and it was brilliant... took a few rounds to "get it" but it was tense.
so another for the list
Originally Posted by Advice Trinity by Knoxville
Maybe character creation, as i have Dungeons and dragons (which i learnt when i was living alone, so had all the time in the world to master it.) but to be honest i'm mentally lazy and every time i have a day off too much family stuff gets in the way sometimes to focus time and energy on it but i have promised myself i will set up a game alone and learn the basics and see where i go from there.
What do you feel is a good one to start with Pathfinder or Descent 2?
Also to get this thread back on track i loved Hero quest and Space crusade i heard labyrinth is a fun game too.
Might be best to find a mate with their own PHB and go from there. Doing it alone will require a lot of reading, and/or actually generating at least one character of each Class type, to understand how the mechanics work. Even things like magic and how spells per day work differs between Sorcerer, Wizard, Cleric and Druid.
It is a bit laborious compared to previous DnD editions and 5thEd is supposed to be easier. But don't forget that you can deviate from the rulebook - They're more like guidelines, anyway.
For instance, My DM does not allow Halflings, Fae, Kender, Gnomes or Hobbits. He also pretends the Monk class does not exist..... and anyone choosing to be a Bard will pay dearly for it!!
Of those two - If you want a board game, go Descent. If you want an pen & paper RPG, go Pathfinder.
Definitely not - This guy is one of the good ones... Aside from being a winning competitive DM (from back in the days when they actually had D&D competition events), he's a proper old-school storyteller. I've never known anyone DM half as good as this guy!
He's not drug crazed, he simply had a couple of ales before the game started.
And he's not lost the plot - It's all written down... It's just the party that have gone and done something completely ridiculous... AGAIN!!
Not in the slightest and he has trusted one or two players with them before, as well as himself playing a very successful Gnome illusionist-thief...
The problems are with players and how often they fail to carry it off. Most forget that they're very small compared to everything around them, many play their characters as cutesy-wutsey-ickle-perky-joygasm things that just annoy, while a good number make them into thieves which means all are just Kender and they'll be lucky if their own party doesn't kill them by the third adventure.
Ok Descent it is then thank you (its still wrapped, my £50 investment might pay off)
I play D&D with my son, the only time i did meet up for D&D with others i played a human-rogue and i tried to become the thief even when they tried to bring me into the group by introducing me to the group as a rogue in a small drinking establishment, everytime they asked me to join saying about adventure awaits i went into character mode saying im only interested whats in it financially for me and any sign of danger im off! anyway they didnt ask me to join D&D again lol
Hit points are very low for a sorcerer and not too much better for a tea-leaf with light armour on.
I just imagined my character to be picking the pockets of the wounded and pulling the gold teeth from the dead, a real nice bloke if you meet him down a dark alley.. not
I left it very late to learn chess but it's really exciting in an unexpected way. Good to work your mind too.
Ludo and scrabble are good choices for us to kill boredom at home.
If you have a big family or at least if you can make a bigger team to play board games then Avalon is the best. It's more fun when you have at least 7 players to play with. We call it "A game of quarrel." We keep debating and debating and debating... and it usally takes 45 minutes to finish a single game. It's really very enjoyable game.
Uno is lots of fun.
YugiOh ( the first one ) card games are also a blast.
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