Results 1 to 12 of 12

Thread: CPU or GPU bottlenecking in next-gen engines...

  1. #1
    Senior Member
    Join Date
    Feb 2004
    Posts
    1,891
    Thanks
    218
    Thanked
    58 times in 51 posts
    • jonathan_phang's system
      • Motherboard:
      • Asus Rampage III Extreme
      • CPU:
      • i7 930 @ 4.2 ghz (200x21)
      • Memory:
      • 12GB Corsair XMS3 1600
      • Storage:
      • Crucial M4 128GB SSD + Misc Data Drive
      • Graphics card(s):
      • EVGA GTX 1080 FTW
      • PSU:
      • Corsair HX850 Modular
      • Case:
      • Antec 300
      • Operating System:
      • Windows 7 x64
      • Monitor(s):
      • Asus PB278Q (27" 2560x1440)
      • Internet:
      • Virgin Media 100mb

    CPU or GPU bottlenecking in next-gen engines...

    Hello all,

    After swearing blind that I was going to do an upgrade to C2D after the alleged price cuts later this month, I started totting up the prices and it'll cost somewhere in the region of £600-£700 quid to get all I need. Thats a smidge over what I comfortably want to pay, but does involve CPU/GPU/RAM, all the major pieces really.

    Anyway, that made me have a look at the upgrade path available for the moment (Take a look at the rig on the left) and my other major option is to just get a dual core AMD whether it be opteron or X2, followed by a decent GPU in a couple of months (say a 8800GTS class one)

    This next planned upgrade is all about letting me be able to play the raft of next gen games that will be coming out such as Crysis, UT2007 and the games based on those licenseable engines. My question at the end of this (Yes, there IS one!!!) is to ask opinions on whether or not the CPU will really be utilised much at all in the upcoming generation of games, or whether or not spending on the DX10 GPU is going to make the majority of difference, as this may be the place where the majority of the processing will take place.

    I've tried to read around on the subject on various sites and although going the C2D route at the moment would be 'better' overall, am I right in saying that the CPU would only really be the bottleneck say, if there were tons of AI in games or if I were using ultra-high resolutions. If that were the case, then the CPU wouldnt be able to 'feed' the GPU enough right? I only plan to play at relatively low resolutions, 1440x900 or at best 1680x1050 if i upgrade my monitor, so I'm starting to thing I may not need to upgrade the whole rig just yet.

    I dont really do encoding that much and although i have the money available, it seems to be a bit more sensible (Hate that word...) to get a passable CPU now, and pair it with a good new GPU, at least until the dust has settled on the new AMD/Intel architectures for quad cores, to decide on who to go for the next proper upgrade. Just wondering what you experts could tell an oik like me!

    Sorry for the rant - its early, and I'm fairly tired... finger just keep typing... have a good BH all!!
    Last edited by jonathan_phang; 09-04-2007 at 09:22 AM.

  2. #2
    Yeah dude! NightshadowUK's Avatar
    Join Date
    Oct 2005
    Location
    Bolton
    Posts
    2,172
    Thanks
    134
    Thanked
    59 times in 57 posts
    • NightshadowUK's system
      • Motherboard:
      • MSI Z87M GAMING
      • CPU:
      • Intel Core i7 4790K [Macho Rev.B]
      • Memory:
      • 2x8GB Corsair Vengeance LP
      • Storage:
      • Crucial M500 [240GB] & MX500 [1TB]
      • Graphics card(s):
      • 4GB Sapphire 290X Vapor-X
      • PSU:
      • 620W Corsair HX
      • Case:
      • Silverstone TJ08B-E [AP181 & NF-S12B]
      • Operating System:
      • Windows 10 Home [64bit]
      • Monitor(s):
      • Dell U2412M
      • Internet:
      • Virgin Media 200Mb
    If your main aim is to be able to play next-gen games then I think you'd be right in saving money and grabbing a cheap X2 or Opteron and a 320MB 8800GTS (or waiting to see what ATi come out with).

    Gaming wise, going C2D is going to have very little impact on performance. It's all about the graphics card.

  3. #3
    YUKIKAZE arthurleung's Avatar
    Join Date
    Feb 2005
    Location
    Aberdeen
    Posts
    3,280
    Thanks
    8
    Thanked
    88 times in 83 posts
    • arthurleung's system
      • Motherboard:
      • Asus P5E (Rampage Formula 0902)
      • CPU:
      • Intel Core2Quad Q9550 3.6Ghz 1.2V
      • Memory:
      • A-Data DDR2-800 2x2GB CL4
      • Storage:
      • 4x1TB WD1000FYPS @ RAID5 3Ware 9500S-8 / 3x 1TB Samsung Ecogreen F2
      • Graphics card(s):
      • GeCube HD4870 512MB
      • PSU:
      • Corsair VX450
      • Case:
      • Antec P180
      • Operating System:
      • Windows Server 2008 Standard
      • Monitor(s):
      • Dell Ultrasharp 2709W + 2001FP
      • Internet:
      • Be*Unlimited 20Mbps
    It is also about how big a monitor you got
    IMO High-end graphic cards are useless if you don't have a 24"+ monitor.

    Do your really need a GPU with 1GB ram when 256 is enough for a 17~19" monitor

    Do you really want to see a character with 100K hairs moving in a game instead of 10K?

    I think there is a limit to what a monitor can show regardless of the number of pixels, and there will be a limit on how much processing power you will (ever) need.
    Workstation 1: Intel i7 950 @ 3.8Ghz / X58 / 12GB DDR3-1600 / HD4870 512MB / Antec P180
    Workstation 2: Intel C2Q Q9550 @ 3.6Ghz / X38 / 4GB DDR2-800 / 8400GS 512MB / Open Air
    Workstation 3: Intel Xeon X3350 @ 3.2Ghz / P35 / 4GB DDR2-800 / HD4770 512MB / Shuttle SP35P2
    HTPC: AMD Athlon X4 620 @ 2.6Ghz / 780G / 4GB DDR2-1000 / Antec Mini P180 White
    Mobile Workstation: Intel C2D T8300 @ 2.4Ghz / GM965 / 3GB DDR2-667 / DELL Inspiron 1525 / 6+6+9 Cell Battery

    Display (Monitor): DELL Ultrasharp 2709W + DELL Ultrasharp 2001FP
    Display (Projector): Epson TW-3500 1080p
    Speakers: Creative Megaworks THX550 5.1
    Headphones: Etymotic hf2 / Ultimate Ears Triple.fi 10 Pro

    Storage: 8x2TB Hitachi @ DELL PERC 6/i RAID6 / 13TB Non-RAID Across 12 HDDs
    Consoles: PS3 Slim 120GB / Xbox 360 Arcade 20GB / PS2

  4. #4
    Senior Member
    Join Date
    Feb 2004
    Posts
    1,891
    Thanks
    218
    Thanked
    58 times in 51 posts
    • jonathan_phang's system
      • Motherboard:
      • Asus Rampage III Extreme
      • CPU:
      • i7 930 @ 4.2 ghz (200x21)
      • Memory:
      • 12GB Corsair XMS3 1600
      • Storage:
      • Crucial M4 128GB SSD + Misc Data Drive
      • Graphics card(s):
      • EVGA GTX 1080 FTW
      • PSU:
      • Corsair HX850 Modular
      • Case:
      • Antec 300
      • Operating System:
      • Windows 7 x64
      • Monitor(s):
      • Asus PB278Q (27" 2560x1440)
      • Internet:
      • Virgin Media 100mb
    Quote Originally Posted by arthurleung View Post
    It is also about how big a monitor you got
    I have taken this into account in my original post (sort of) where I state the res that I have/may move to, but i kind of want to make sure that I wont be bottlenecking myself if more games become CPU dependant. The post isnt really about the GPU - going to get the same one regardles of the outcome of this thread, but its the CPU and hence the underlying components that I need info on.

    I'm sure with the new engines, CPUs will be used more so for AI physics etc, but I guess the X2 is no slouch, and can be used for a while until AMD get a chance to reply with their Barcelona cores. It is still a dual core, so it should be able to utilise multi-threaded apps, although less so than C2D.

    What I'm basically trying to figure out is - at lower to mid resolutions, is it more likely that the CPU will limit performance...???

  5. #5
    Oh Crumbs.... Biscuit's Avatar
    Join Date
    Feb 2007
    Location
    N. Yorkshire
    Posts
    11,193
    Thanks
    1,394
    Thanked
    1,091 times in 833 posts
    • Biscuit's system
      • Motherboard:
      • MSI B450M Mortar
      • CPU:
      • AMD 2700X (Be Quiet! Dark Rock 3)
      • Memory:
      • 16GB Patriot Viper 2 @ 3466MHz
      • Storage:
      • 500GB WD Black
      • Graphics card(s):
      • Sapphire R9 290X Vapor-X
      • PSU:
      • Seasonic Focus Gold 750W
      • Case:
      • Lian Li PC-V359
      • Operating System:
      • Windows 10 x64
      • Internet:
      • BT Infinity 80/20
    Its really difficult to say how next gen games will utilize the various componants but i think its safe to say they will need more of everything

    As far as C2D is concerned it can hold the ground for other componants int he system really well. My friend is running a E6400 overclocked to about 2.6 and the graphics card is an old 6600 which he has clocked the hell out of. With lower setting he can actually almost match the performance of my computer in BF2142 (until it gets into the crazy explosions etc) which does suggest that the CPU plays a huge part.

    What i said above suggests that if you did move to C2D then the graphics card your running now would still be fine until you can say for definate what you will need for the DX10 games however, I personally think you should either stick with exactly what you have got or pick up a X2/FX/opteron and just wait and see exactly what happens with the ATI/Nvidia and AMD/Intel battles. At least by then you can read a definate list of what the games will actually require.
    Last edited by Biscuit; 09-04-2007 at 12:09 PM.

  6. #6
    Mostly Me Lucio's Avatar
    Join Date
    Mar 2007
    Location
    Tring
    Posts
    5,163
    Thanks
    443
    Thanked
    445 times in 348 posts
    • Lucio's system
      • Motherboard:
      • Gigabyte GA-970A-UD3P
      • CPU:
      • AMD FX-6350 with Cooler Master Seldon 240
      • Memory:
      • 2x4GB Corsair DDR3 Vengeance
      • Storage:
      • 128GB Toshiba, 2.5" SSD, 1TB WD Blue WD10EZEX, 500GB Seagate Baracuda 7200.11
      • Graphics card(s):
      • Sapphire R9 270X 4GB
      • PSU:
      • 600W Silverstone Strider SST-ST60F
      • Case:
      • Cooler Master HAF XB
      • Operating System:
      • Windows 8.1 64Bit
      • Monitor(s):
      • Samsung 2032BW, 1680 x 1050
      • Internet:
      • 16Mb Plusnet
    I'd be inclined the say that the newer generation games will become more and more CPU intensive as the physics calculations are moved onto the spare cores of a chip.

    After all, look at MS Flight Sim X, that's damned hard to run at top specification because the CPU is working so hard to run the physics calculations.

    However, that said, not all game designers think like Microsoft (thank god!!), so you can hedge your bets, get 2nd best for everything but the motherboard & PSU, so if anything turns out to not suffice, then you can always sell it on and upgrade.

  7. #7
    Get to da choppa Million's Avatar
    Join Date
    Oct 2005
    Location
    Cardiff
    Posts
    1,040
    Thanks
    72
    Thanked
    17 times in 16 posts
    • Million's system
      • Motherboard:
      • Asus P5G41T-M LX2/GB/SI LGA775 mATX
      • CPU:
      • Core2 Quad Q6600
      • Memory:
      • 6Gb Corsair DDR3
      • Storage:
      • 256Gb OCZ Octane SSD, 3Tb Seagate HDD, 250Gb Samsung HDD
      • Graphics card(s):
      • HD4850 1Gb
      • PSU:
      • xClio 700w
      • Case:
      • Fractal Design Arc Mini (watercooled)
      • Operating System:
      • Windows 7
      • Monitor(s):
      • LG 36" LED TV
      • Internet:
      • Virgin 60mb cable
    I upgraded GFX first, and i'm very happy with the result. I have a paltry venice core 3000+ CPU, and at the moment 512 of RAM (i've had to RMA my normal set), but with an X1900XTX the system happily runs CoD2 in highest settings on a 21in monitor. Just anecdotal evidence, but food for thought

  8. #8
    Formerly known as Viet Cong Zombi and tuone
    Join Date
    Aug 2003
    Posts
    1,111
    Thanks
    21
    Thanked
    5 times in 5 posts
    I would say it's a balance at the moment, there isn't a clear bottleneck

  9. #9
    Gentoo Ricer
    Join Date
    Jan 2005
    Location
    Galway
    Posts
    11,048
    Thanks
    1,016
    Thanked
    944 times in 704 posts
    • aidanjt's system
      • Motherboard:
      • Asus Strix Z370-G
      • CPU:
      • Intel i7-8700K
      • Memory:
      • 2x8GB Corsiar LPX 3000C15
      • Storage:
      • 500GB Samsung 960 EVO
      • Graphics card(s):
      • EVGA GTX 970 SC ACX 2.0
      • PSU:
      • EVGA G3 750W
      • Case:
      • Fractal Design Define C Mini
      • Operating System:
      • Windows 10 Pro
      • Monitor(s):
      • Asus MG279Q
      • Internet:
      • 240mbps Virgin Cable
    Quote Originally Posted by Lucio View Post
    I'd be inclined the say that the newer generation games will become more and more CPU intensive as the physics calculations are moved onto the spare cores of a chip.

    After all, look at MS Flight Sim X, that's damned hard to run at top specification because the CPU is working so hard to run the physics calculations.

    ...
    The two competing Physics APIs (HavokFX and PhysX) utilises available discrete hardware (GPUs and PPUs respectively) taking the load off the CPU entirely, it's more likely that the extra core utilisation will be focused on more complex AI models with an aim to shift away from expert systems as dedicated physics hardware becomes more common, real world physics calculations are even more complex than 3D rendering, so clearly the CPU was never an ideal lasting solution for physics, the massively parallel nature of GPUs are well suited for this, just look at the massive performance boost folding@home received with it's GPU cilent, or even GPU assisted video transcoding sees another huge boost in performance.

    Things don't seem to be going well for Aegia though, developer uptake on PhysX doesn't seem to be going so well dispite it's API being freely available, of course they'd probably do themselves a favour if more manufacturers were producing cards and they were a lot cheaper.
    Quote Originally Posted by Agent View Post
    ...every time Creative bring out a new card range their advertising makes it sound like they have discovered a way to insert a thousand Chuck Norris super dwarfs in your ears...

  10. #10
    Anthropomorphic Personification shaithis's Avatar
    Join Date
    Apr 2004
    Location
    The Last Aerie
    Posts
    10,857
    Thanks
    645
    Thanked
    872 times in 736 posts
    • shaithis's system
      • Motherboard:
      • Asus P8Z77 WS
      • CPU:
      • i7 3770k @ 4.5GHz
      • Memory:
      • 32GB HyperX 1866
      • Storage:
      • Lots!
      • Graphics card(s):
      • Sapphire Fury X
      • PSU:
      • Corsair HX850
      • Case:
      • Corsair 600T (White)
      • Operating System:
      • Windows 10 x64
      • Monitor(s):
      • 2 x Dell 3007
      • Internet:
      • Zen 80Mb Fibre
    Well, I am pretty sure that the 8800GTX will bottleneck with any currently available CPU. I had to run my system at stocks speed recently due to a PSU issue and my performance plummeted.

    Once I got a new PSU in, I started ramping my overclock back up to where it was and saw noticeable performance gains each time I pushed the CPU harder.

    But with a smaller monitor and slower gfx card, you may not see that.
    Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
    HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
    HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
    Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
    NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
    Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive

  11. #11
    Banhammer in peace PeterB kalniel's Avatar
    Join Date
    Aug 2005
    Posts
    31,039
    Thanks
    1,880
    Thanked
    3,379 times in 2,716 posts
    • kalniel's system
      • Motherboard:
      • Gigabyte Z390 Aorus Ultra
      • CPU:
      • Intel i9 9900k
      • Memory:
      • 32GB DDR4 3200 CL16
      • Storage:
      • 1TB Samsung 970Evo+ NVMe
      • Graphics card(s):
      • nVidia GTX 1060 6GB
      • PSU:
      • Seasonic 600W
      • Case:
      • Cooler Master HAF 912
      • Operating System:
      • Win 10 Pro x64
      • Monitor(s):
      • Dell S2721DGF
      • Internet:
      • rubbish
    In my opinion future games will always be GPU bottlenecked. It is always quicker to make a game look better and 'next generation' by putting more work on the GPU, and the methods for doing this are relatively well understood. The only game I can think of at the moment that is fairly well balanced is Supreme Commander, and even then you've pretty much just got to go dual core to help things out.

    It always sounds bad to say something like a 8800GTX is bottlnecked by any CPU - it simply means that you're already getting insane performance and to get even higher you'd need a faster CPU. In terms of what actually affects your gaming performance, as in the minimum required to have a good game, the limitation is always more likely to be on the GPU than the CPU - ie a minimum spec GPU and recommended spec CPU combination is going to give you worse performance than a minimum spec CPU and recommended spec GPU.

  12. #12
    Anthropomorphic Personification shaithis's Avatar
    Join Date
    Apr 2004
    Location
    The Last Aerie
    Posts
    10,857
    Thanks
    645
    Thanked
    872 times in 736 posts
    • shaithis's system
      • Motherboard:
      • Asus P8Z77 WS
      • CPU:
      • i7 3770k @ 4.5GHz
      • Memory:
      • 32GB HyperX 1866
      • Storage:
      • Lots!
      • Graphics card(s):
      • Sapphire Fury X
      • PSU:
      • Corsair HX850
      • Case:
      • Corsair 600T (White)
      • Operating System:
      • Windows 10 x64
      • Monitor(s):
      • 2 x Dell 3007
      • Internet:
      • Zen 80Mb Fibre
    In my case, I was getting poor FPS with the CPU @ default speeds.......but this is at 2560x1600 resolution, so I was seriously taxing the GFX card.
    Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
    HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
    HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
    Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
    NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
    Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. fsb overclocking on 64bit cpu s
    By MuzTee in forum PC Hardware and Components
    Replies: 8
    Last Post: 11-12-2006, 08:21 PM
  2. Cpu unworkable / underclocked itself
    By Tizz in forum Help! Quick Relief From Tech Headaches
    Replies: 0
    Last Post: 19-01-2005, 10:41 PM
  3. Xbox 2 Initial Specs
    By PanzerKnight in forum Gaming
    Replies: 12
    Last Post: 19-07-2004, 03:09 AM
  4. CPU TIM Guide
    By Steve in forum Help! Quick Relief From Tech Headaches
    Replies: 0
    Last Post: 30-05-2004, 02:59 PM
  5. SN45G CPU temps?
    By thelonecrouton in forum PC Hardware and Components
    Replies: 0
    Last Post: 29-12-2003, 08:10 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •