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Thread: Crysis-killing PC? Problems and ponderings of upgrading further

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    Senior Member Perfectionist's Avatar
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    Question Crysis-killing PC? Problems and ponderings of upgrading further

    Please read this? I thought about posting here but I wanted to get Scanny people's personal views on it too (since I know for certain that they are professionals):
    http://forums.hexus.net/scan-care-he...g-pc-scan.html

    I know there's a lot of hardware-knowledgeable people here too though, so I'd appreciate input!

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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    If you're playing games Perfectionist, an i7 would give you a bigger bill than bigger fps's
    Save on getting the i7 for now and get it when it matures sort of, especially if only using it for games.

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    Senior Member Perfectionist's Avatar
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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Is there anything else I can do to it though? You saw the benchmarks? I thought the thing would handle Crysis smoothly but yeah

    Also you see the bit about the rocks in the benchmark suddenly appearing popping into existence? and reflections issue in City of Villains

    Scan's one is watercooled too, so I could maybe do 3xGTX280s or something (though I said this already guessing you didnt read all of the posts )

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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    At those res's and those high settings I don't think you can
    A SLI GTX280 setup or Tri SLI setup would beat that but you'd probably get 20-25fps.
    These cards just aren't being built to beat games at these resolutions, and especially Crysis. Most of the res's they'll play okay at would be 1920x1200 or 1680x1050 (High Settings).

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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    from what i saw on that thread you're running it in dx10? Try running it in DX9, right click it under my games(or what ever vista calls it) and select run in DX9 and you may see it run better, i found it ran ALOT better.
    Quote Originally Posted by snootyjim View Post
    Trust me, go into any local club and shout "I've got dual Nehalem Xeons" and all of the girls will practically collapse on the spot at the thought of your e-penis

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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Ok, DX10 again:
    14/12/2008 20:41:28 - Vista 64
    Beginning Run #1 on Map-island, Demo-benchmark_gpu
    DX10 1900x1200, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: High
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 60.00s, Average FPS: 33.33
    Min FPS: 19.63 at frame 154, Max FPS: 49.86 at frame 92
    Average Tri/Sec: -22946438, Tri/Frame: -688414
    Recorded/Played Tris ratio: -1.33
    !TimeDemo Run 1 Finished.
    Play Time: 52.51s, Average FPS: 38.09
    Min FPS: 19.63 at frame 154, Max FPS: 62.98 at frame 70
    Average Tri/Sec: -26199722, Tri/Frame: -687878
    Recorded/Played Tris ratio: -1.33
    !TimeDemo Run 2 Finished.
    Play Time: 52.31s, Average FPS: 38.23
    Min FPS: 19.63 at frame 154, Max FPS: 62.98 at frame 70
    Average Tri/Sec: -26320778, Tri/Frame: -688422
    Recorded/Played Tris ratio: -1.33
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #2 on Map-island, Demo-benchmark_gpu
    DX10 1900x1200, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: VeryHigh
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 82.60s, Average FPS: 24.21
    Min FPS: 13.56 at frame 140, Max FPS: 33.59 at frame 62
    Average Tri/Sec: -8522577, Tri/Frame: -352000
    Recorded/Played Tris ratio: -2.60
    !TimeDemo Run 1 Finished.
    Play Time: 76.49s, Average FPS: 26.15
    Min FPS: 13.56 at frame 140, Max FPS: 35.76 at frame 82
    Average Tri/Sec: -8903235, Tri/Frame: -340508
    Recorded/Played Tris ratio: -2.69
    !TimeDemo Run 2 Finished.
    Play Time: 76.52s, Average FPS: 26.14
    Min FPS: 13.56 at frame 140, Max FPS: 35.91 at frame 79
    Average Tri/Sec: -8869937, Tri/Frame: -339368
    Recorded/Played Tris ratio: -2.70
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #3 on Map-island, Demo-benchmark_gpu
    DX10 1900x1200, AA=4x, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: VeryHigh
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 92.01s, Average FPS: 21.74
    Min FPS: 12.47 at frame 145, Max FPS: 27.63 at frame 915
    Average Tri/Sec: -7295312, Tri/Frame: -335637
    Recorded/Played Tris ratio: -2.73
    !TimeDemo Run 1 Finished.
    Play Time: 86.12s, Average FPS: 23.22
    Min FPS: 12.47 at frame 145, Max FPS: 30.17 at frame 84
    Average Tri/Sec: -7486994, Tri/Frame: -322386
    Recorded/Played Tris ratio: -2.84
    !TimeDemo Run 2 Finished.
    Play Time: 86.10s, Average FPS: 23.23
    Min FPS: 12.47 at frame 145, Max FPS: 31.57 at frame 70
    Average Tri/Sec: -7424510, Tri/Frame: -319607
    Recorded/Played Tris ratio: -2.87
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #4 on Map-island, Demo-benchmark_gpu
    DX10 2560x1600, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: High
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 80.73s, Average FPS: 24.77
    Min FPS: 15.71 at frame 144, Max FPS: 33.81 at frame 62
    Average Tri/Sec: -14538916, Tri/Frame: -586879
    Recorded/Played Tris ratio: -1.56
    !TimeDemo Run 1 Finished.
    Play Time: 73.17s, Average FPS: 27.33
    Min FPS: 15.71 at frame 144, Max FPS: 36.73 at frame 90
    Average Tri/Sec: -15985516, Tri/Frame: -584835
    Recorded/Played Tris ratio: -1.57
    !TimeDemo Run 2 Finished.
    Play Time: 73.06s, Average FPS: 27.38
    Min FPS: 15.71 at frame 144, Max FPS: 36.80 at frame 96
    Average Tri/Sec: -16017659, Tri/Frame: -585103
    Recorded/Played Tris ratio: -1.57
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #5 on Map-island, Demo-benchmark_gpu
    DX10 2560x1600, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: VeryHigh
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 124.47s, Average FPS: 16.07
    Min FPS: 10.97 at frame 611, Max FPS: 20.39 at frame 863
    Average Tri/Sec: -2897669, Tri/Frame: -180329
    Recorded/Played Tris ratio: -5.08
    !TimeDemo Run 1 Finished.
    Play Time: 117.21s, Average FPS: 17.06
    Min FPS: 10.97 at frame 611, Max FPS: 21.91 at frame 89
    Average Tri/Sec: -2856404, Tri/Frame: -167394
    Recorded/Played Tris ratio: -5.48
    !TimeDemo Run 2 Finished.
    Play Time: 116.95s, Average FPS: 17.10
    Min FPS: 10.97 at frame 611, Max FPS: 21.91 at frame 89
    Average Tri/Sec: -2837225, Tri/Frame: -165912
    Recorded/Played Tris ratio: -5.53
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #6 on Map-island, Demo-benchmark_gpu
    DX10 2560x1600, AA=4x, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: VeryHigh
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 157.26s, Average FPS: 12.72
    Min FPS: 7.12 at frame 183, Max FPS: 16.93 at frame 1875
    Average Tri/Sec: -2075406, Tri/Frame: -163187
    Recorded/Played Tris ratio: -5.62
    !TimeDemo Run 1 Finished.
    Play Time: 140.81s, Average FPS: 14.20
    Min FPS: 7.12 at frame 183, Max FPS: 17.63 at frame 986
    Average Tri/Sec: -2127038, Tri/Frame: -149749
    Recorded/Played Tris ratio: -6.12
    !TimeDemo Run 2 Finished.
    Play Time: 143.44s, Average FPS: 13.94
    Min FPS: 7.12 at frame 183, Max FPS: 17.63 at frame 986
    Average Tri/Sec: -2088050, Tri/Frame: -149760
    Recorded/Played Tris ratio: -6.12
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Completed All Tests

    <><><><><><><><><><><><><>>--SUMMARY--<<><><><><><><><><><><><><>

    14/12/2008 20:41:28 - Vista 64

    Run #1- DX10 1900x1200 AA=No AA, 32 bit test, Quality: High ~~ Overall Average FPS: 38.16
    Run #2- DX10 1900x1200 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 26.145
    Run #3- DX10 1900x1200 AA=4x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 23.225
    Run #4- DX10 2560x1600 AA=No AA, 32 bit test, Quality: High ~~ Overall Average FPS: 27.355
    Run #5- DX10 2560x1600 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 17.08
    Run #6- DX10 2560x1600 AA=4x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 14.07
    DX9 (thanks for the suggestion!):
    14/12/2008 21:13:51 - Vista 64
    Beginning Run #1 on Map-island, Demo-benchmark_gpu
    DX9 1900x1200, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: High
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 59.70s, Average FPS: 33.50
    Min FPS: 19.86 at frame 186, Max FPS: 51.69 at frame 884
    Average Tri/Sec: -22805844, Tri/Frame: -680794
    Recorded/Played Tris ratio: -1.35
    !TimeDemo Run 1 Finished.
    Play Time: 46.88s, Average FPS: 42.66
    Min FPS: 19.86 at frame 186, Max FPS: 58.67 at frame 74
    Average Tri/Sec: -28988104, Tri/Frame: -679486
    Recorded/Played Tris ratio: -1.35
    !TimeDemo Run 2 Finished.
    Play Time: 46.38s, Average FPS: 43.12
    Min FPS: 19.86 at frame 186, Max FPS: 58.67 at frame 74
    Average Tri/Sec: -29244760, Tri/Frame: -678188
    Recorded/Played Tris ratio: -1.35
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #2 on Map-island, Demo-benchmark_gpu
    DX9 1900x1200, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: VeryHigh
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 59.10s, Average FPS: 33.84
    Min FPS: 21.20 at frame 190, Max FPS: 54.55 at frame 900
    Average Tri/Sec: -23054196, Tri/Frame: -681296
    Recorded/Played Tris ratio: -1.35
    !TimeDemo Run 1 Finished.
    Play Time: 46.82s, Average FPS: 42.72
    Min FPS: 21.20 at frame 190, Max FPS: 59.13 at frame 100
    Average Tri/Sec: -29058682, Tri/Frame: -680282
    Recorded/Played Tris ratio: -1.35
    !TimeDemo Run 2 Finished.
    Play Time: 46.32s, Average FPS: 43.18
    Min FPS: 21.20 at frame 190, Max FPS: 59.13 at frame 100
    Average Tri/Sec: -29322736, Tri/Frame: -679083
    Recorded/Played Tris ratio: -1.35
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #3 on Map-island, Demo-benchmark_gpu
    DX9 1900x1200, AA=4x, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: VeryHigh
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 61.31s, Average FPS: 32.62
    Min FPS: 21.73 at frame 160, Max FPS: 50.89 at frame 896
    Average Tri/Sec: -22222030, Tri/Frame: -681245
    Recorded/Played Tris ratio: -1.35
    !TimeDemo Run 1 Finished.
    Play Time: 48.94s, Average FPS: 40.87
    Min FPS: 20.73 at frame 1942, Max FPS: 54.87 at frame 87
    Average Tri/Sec: -27754560, Tri/Frame: -679156
    Recorded/Played Tris ratio: -1.35
    !TimeDemo Run 2 Finished.
    Play Time: 48.02s, Average FPS: 41.65
    Min FPS: 20.73 at frame 1942, Max FPS: 54.87 at frame 87
    Average Tri/Sec: -28262740, Tri/Frame: -678655
    Recorded/Played Tris ratio: -1.35
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #4 on Map-island, Demo-benchmark_gpu
    DX9 2560x1600, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: High
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 108.36s, Average FPS: 18.46
    Min FPS: 7.47 at frame 88, Max FPS: 22.09 at frame 1749
    Average Tri/Sec: -10863041, Tri/Frame: -588585
    Recorded/Played Tris ratio: -1.56
    !TimeDemo Run 1 Finished.
    Play Time: 88.27s, Average FPS: 22.66
    Min FPS: 7.47 at frame 88, Max FPS: 35.47 at frame 1741
    Average Tri/Sec: -13290420, Tri/Frame: -586579
    Recorded/Played Tris ratio: -1.56
    !TimeDemo Run 2 Finished.
    Play Time: 70.63s, Average FPS: 28.32
    Min FPS: 7.47 at frame 88, Max FPS: 35.75 at frame 832
    Average Tri/Sec: -16593532, Tri/Frame: -585959
    Recorded/Played Tris ratio: -1.56
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #5 on Map-island, Demo-benchmark_gpu
    DX9 2560x1600, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: VeryHigh
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 108.53s, Average FPS: 18.43
    Min FPS: 7.50 at frame 88, Max FPS: 21.91 at frame 1640
    Average Tri/Sec: -10843906, Tri/Frame: -588459
    Recorded/Played Tris ratio: -1.56
    !TimeDemo Run 1 Finished.
    Play Time: 88.23s, Average FPS: 22.67
    Min FPS: 7.50 at frame 88, Max FPS: 35.22 at frame 1536
    Average Tri/Sec: -13300727, Tri/Frame: -586738
    Recorded/Played Tris ratio: -1.56
    !TimeDemo Run 2 Finished.
    Play Time: 70.38s, Average FPS: 28.42
    Min FPS: 7.50 at frame 88, Max FPS: 35.88 at frame 864
    Average Tri/Sec: -16638193, Tri/Frame: -585468
    Recorded/Played Tris ratio: -1.57
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Beginning Run #6 on Map-island, Demo-benchmark_gpu
    DX9 2560x1600, AA=4x, Vsync=Disabled, 32 bit test, FullScreen
    Demo Loops=3, Time Of Day= 9
    Global Game Quality: VeryHigh
    ==============================================================
    TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
    !TimeDemo Run 0 Finished.
    Play Time: 113.70s, Average FPS: 17.59
    Min FPS: 6.76 at frame 86, Max FPS: 20.76 at frame 1747
    Average Tri/Sec: -10367190, Tri/Frame: -589389
    Recorded/Played Tris ratio: -1.56
    !TimeDemo Run 1 Finished.
    Play Time: 93.32s, Average FPS: 21.43
    Min FPS: 6.76 at frame 86, Max FPS: 32.31 at frame 1543
    Average Tri/Sec: -12595492, Tri/Frame: -587733
    Recorded/Played Tris ratio: -1.56
    !TimeDemo Run 2 Finished.
    Play Time: 74.97s, Average FPS: 26.68
    Min FPS: 6.76 at frame 86, Max FPS: 34.88 at frame 1746
    Average Tri/Sec: -15659433, Tri/Frame: -586990
    Recorded/Played Tris ratio: -1.56
    TimeDemo Play Ended, (3 Runs Performed)
    ==============================================================

    Completed All Tests

    <><><><><><><><><><><><><>>--SUMMARY--<<><><><><><><><><><><><><>

    14/12/2008 21:13:51 - Vista 64

    Run #1- DX9 1900x1200 AA=No AA, 32 bit test, Quality: High ~~ Overall Average FPS: 42.89
    Run #2- DX9 1900x1200 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 42.95
    Run #3- DX9 1900x1200 AA=4x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 41.26
    Run #4- DX9 2560x1600 AA=No AA, 32 bit test, Quality: High ~~ Overall Average FPS: 25.49
    Run #5- DX9 2560x1600 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 25.545
    Run #6- DX9 2560x1600 AA=4x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 24.055
    Bizarre, I thought Crysis was supposed to be optimised for the latest stuff, but DX9 is a clear winner, thanks again.

    Still, I'd like to be able to run it at 16xQ (not sure what the difference is between 16x and 16xQ btw?) if possible, not sure whether I need to upgrade or overclock tho, or what i'd upgrade to?

    Also while the averages sound good, if you look at the details you'll see there's some pretty damn low minimum FPS, like 6.97, and that's horrible in an action game.

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    Senior Member Perfectionist's Avatar
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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Hit character limit for posts, sorry:

    Quote Originally Posted by moogle View Post
    At those res's and those high settings I don't think you can
    A SLI GTX280 setup or Tri SLI setup would beat that but you'd probably get 20-25fps.
    These cards just aren't being built to beat games at these resolutions, and especially Crysis. Most of the res's they'll play okay at would be 1920x1200 or 1680x1050 (High Settings).
    2 or 3 x 280 you reckon still only 20-25 fps? Again, looking to totally max out if at all possible... I was hoping that it is reasonably possible by now.... :/

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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Quote Originally Posted by Perfectionist View Post
    Hit character limit for posts, sorry:

    2 or 3 x 280 you reckon still only 20-25 fps? Again, looking to totally max out if at all possible... I was hoping that it is reasonably possible by now.... :/
    Yeah, the architectures still can't handle those high details and AA that Crysis has. All they can do is ram more cores in for now. I don't see Crysis being toppled anytime soon (at 1920x1200 Max Settings). When it does though that'll be a monster of a card

    By toppled I mean around 60FPS average or so.

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    Senior Member Perfectionist's Avatar
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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Thanks, that's good to know, I guess I won't be hunting down more tricked out hardware/computers for now then... Just wait. I hate waiting, lol. :/

    Oh well. Maybe I could still get some considerally better FPS with triple/quad sli GTX 280s tho? There's some stuff on Youtube with people claiming things like 20-69 (50 average) fps. But even Scan don't offer that it seems:
    http://forums.hexus.net/scan-care-he...g-pc-scan.html (the watercooled Lian Li link is what I was considering when I was talking about i7 PC?) - BTW, regarding the i7 thing, there's a bit of argument going on now if you wanna take a look, I'm interested in what you have to say on the issue.
    Last edited by Perfectionist; 14-12-2008 at 11:31 PM.

  10. #10
    finding nemo staffsMike's Avatar
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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Without reading the particular issues of i7 we know for pretty much fact that anything dual core running around 2.4GHz is enough to play games at high res. THere is no significant advantage of increasing the speed even to 3.0 -4.0GHz as everything falls on the graphics card after this speed.

    So for gaming right now i7 is pointless. E8400 are pointless. And Quads in general are pointless.

    It's only when you factor in the other things you might want the PC to do that these chips are worth considering over a basic AMD X2 or Pentium dual core (E5200).

  11. #11
    Senior Member Perfectionist's Avatar
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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Thanks, that's good to know. I wonder if OC'ing the graphics card would do any good hmm... my case is antec 1200 so it's got case fan settings from low to high, if there's such things as extension cables for monitors I guess I could put the PC in another room or cupboard muffled away and have the fans on high... if really necessary, lol. Then again I don't want to be totally wasteful power-wise, bit of a dilemma (though this helps)

  12. #12
    finding nemo staffsMike's Avatar
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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Well the antec fans on high are very loud but do push a hell of a lot of air which may or may not have a big effect.

    The best one to start with is the 200mm big boy. It has the best noise on medium setting

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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Quote Originally Posted by Perfectionist View Post
    BTW, regarding the i7 thing, there's a bit of argument going on now if you wanna take a look, I'm interested in what you have to say on the issue.
    Replied with the best of my knowledge

    Quote Originally Posted by Perfectionist View Post
    Thanks, that's good to know. I wonder if OC'ing the graphics card would do any good hmm... my case is antec 1200 so it's got case fan settings from low to high, if there's such things as extension cables for monitors I guess I could put the PC in another room or cupboard muffled away and have the fans on high... if really necessary, lol. Then again I don't want to be totally wasteful power-wise, bit of a dilemma (though this helps)
    OC'ing the graphics card will increase your FPS a bit. Depends on what graphics card. For example a GTX260 216 core graphics card OC'ed to lets say BFG GTX 260 OCX Maxcore speeds will make the card give similiar performance to a GTX280 card. That would be a big gain there.

    The 1200 will be quite loud on all high (I should know ), but I wasn't that bothered as I was used to the loud sound. Setting it on quiet kept the system cool as well. Medium "Big Boy" like mike said, and medium at the rear and low on the front worked for me

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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Yeah, that fan is insane, as an initiate to gaming PCs (think I linked my old crappy Pentium 4 1gb ram 9200 radeon somewhere) I was a bit surprised to see a fan that size on a PC.
    It's not much louder at med thanks hmm, though I still think I'll keep it on low less I need to. I'd prefer zero noise but from what I've seen on Scan even watercooled need fans (plus scan seem to have hid all the highend non-i7 builds grr).
    Is there such a thing as DVI (or VGA) extension cables for monitors and such? I said just monitors at the start but I realised after I'd need one for the speakers too, I'm pretty sure there are for those kind of cables since it's just standard audio kidna thing? I know there definitely is for USB as I've used those. It is indeed pretty quiet, I think either slightly quieter or the same as my old crappy PC, but I'd still like zero background noise if possible via hiding the actual PC box away in a cupboard or somewhere.

    I guess I'll go googling for graphics card overclocking, 'less anyone has anything specific to recommend?

    Also, any idea about the rocks in the benchmark suddenly appearing popping into existence? and reflections issue in City of Villains? On the techsupportforum link on the scan thread

    I'll describe the Crysis one again though here just in case, the CoV one I turned all water effects off I figure it might just be a game issue for latest graphics cards considering the water in Crysis looks like it's out of a real video:

    Basically it's like how on old games you'd get stuff suddenly appearing at a certain Level of Detail setting depending on how close you get, but it only seems to affect the small rocks, trees and barrels, it looks very odd they just suddenly pop into existence like they've been there invisible and get turned on "visible" mode - vids on youtube other people don't seem to get this, so I'm wondering what with my system is different considering it's new and I haven't changed much, definitely fully updated drivers etc.

    There's also an effect on the trees on the hill where it looks like the graphics card is quickly throwing on layers over the trees in succession to make up the full picture.

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    • CAT-THE-FIFTH's system
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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Meh!! I played through Crysis and Crysis Warhead with an E4500 at 2.95ghz, a mildly overclocked HD3870 and 4gb in XP. Unless you are playing the game at the highest resolution and settings a 3ghz Core2,4gb RAM and a HD4830/HD4850/HD4870(and their Nvidia equivalents) will still give you a decent gaming experience. I am personally waiting until the next refresh of AMD cards to replace my HD3870. It would be nice to have HD4850/HD4870 level performance in a lower power consumption card.

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    Re: Crysis-killing PC? Problems and ponderings of upgrading further

    Quote Originally Posted by Perfectionist View Post
    (plus scan seem to have hid all the highend non-i7 builds grr).
    http://forums.hexus.net/general-disc...ml#post1591052



    Quote Originally Posted by Perfectionist View Post
    I guess I'll go googling for graphics card overclocking, 'less anyone has anything specific to recommend?
    Hmm unsure of when using an ATi card. Perhaps ATITool? If using an NVIDIA card I use RivaTuner, and then I give the card a 3DMark06 run and see if it stands the stress. If it does I leave it on a loop for a bit and if that still works fine I'll increase the overclock orrrrr just leave it at that and save the profile.

    Quote Originally Posted by Perfectionist View Post
    Also, any idea about the rocks in the benchmark suddenly appearing popping into existence? and reflections issue in City of Villains? On the techsupportforum link on the scan thread

    I'll describe the Crysis one again though here just in case, the CoV one I turned all water effects off I figure it might just be a game issue for latest graphics cards considering the water in Crysis looks like it's out of a real video:

    Basically it's like how on old games you'd get stuff suddenly appearing at a certain Level of Detail setting depending on how close you get, but it only seems to affect the small rocks, trees and barrels, it looks very odd they just suddenly pop into existence like they've been there invisible and get turned on "visible" mode - vids on youtube other people don't seem to get this, so I'm wondering what with my system is different considering it's new and I haven't changed much, definitely fully updated drivers etc.

    There's also an effect on the trees on the hill where it looks like the graphics card is quickly throwing on layers over the trees in succession to make up the full picture.
    Could be render distance? How far are the stones when they appear? I think I remember seeing this as well when playing Crysis but it's so long ago I can't be sure.

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