Another dGPU test:
https://www.youtube.com/watch?v=vTNiZhEqaKk
HUB is correct,if we had a normal generational uplift things would look less dire!![]()
Another dGPU test:
https://www.youtube.com/watch?v=vTNiZhEqaKk
HUB is correct,if we had a normal generational uplift things would look less dire!![]()
Last edited by CAT-THE-FIFTH; 03-09-2023 at 02:43 PM.
On the brightside winter is not far away so at least the GPU's will help keep rooms warm
Jon
Not going to lie the game looks excellent and can't wait to play it but will be a few weeks before I get around to it. Hopefully some optimsation will be done as looks like all the reviews say the same thing, it needs it.
Jon
I see Nvidia aren't fairing as well :/
Jon
I wonder if the huge and highly unusual difference between the 12900K and 13900K is less with the 13900K being so factory overclocked and more to do with the RAM speed?
Since PCGH test at the highest officially supported RAM speeds, then:
Almost seems to mirror the results. Wonder will anyone do CPU benches at the max RAM speed. Or more importantly the max RAM speed whose price per GB is no more than ~30% than the average DDR5 speed?
CPU RAM Speed RaptorLake DDR-5600 Zen4 DDR5-5200 Alderlake DDR5-4800
But like the Fallout 4 benchmark thread shows, we really need someone who knows what they are doing to run the benches if we want to now how a busy settlement would behave.
Missed the RAM vs clock speed when I first looked at this - that's what comes from first having look at those results on a phone!
EDIT:
I am less hopeful. Bethesda haven't been able to sort out the NPC/AI/Papyrus scripting and proper multi-threading in decades, so I wonder if they can manage (in the $100s of million budget there was no money get a threading expert!).
Papyrus does seem to managed code, so wonder if the improvements seen in Fallout 76 are to do with better JIT compilation scaling to more threads, vm optimisation, garbage handling etc.? What still seem to be the case is that there is only one serial executed AI thread and at least some of it tied to the frame rate.
Last edited by kompukare; 03-09-2023 at 04:20 PM.
CAT-THE-FIFTH (04-09-2023)
Shocking. I think they've focused on pulling as much into the ~30fps target as they can, but generally, really poor, especially on Nvidia.
HUB have a 32 GPU comparison
https://youtu.be/vTNiZhEqaKk?feature=shared
Jonj1611 (04-09-2023)
It's an AMD sponsored title so not surprised it runs better on RDNA2 which is in the consoles - just look at how badly optimised RT is for RDNA2/RDNA3 dGPUs in Cyberpunk 2077:
A joke especially as the RX7900XTX is faster than an RTX3090 in RT:
https://www.techpowerup.com/review/a...ual-oc/33.html
But AMD cards were screwed over in Fallout 4 which was Nvidia sponsored:
Phantom Liberty is apparently even more taxing than Cyberpunk 2077,so expect it to run very badly on AMD cards when RT is on. But apparently CDPR get a pass.
Last edited by CAT-THE-FIFTH; 04-09-2023 at 12:42 PM.
CPU performance reviews are summarised in this thread:
https://forums.overclockers.co.uk/th...iews.18977174/
Wasn't today the official launch day? And a patch?
Jon
There are currently 1 users browsing this thread. (0 members and 1 guests)