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Thread: News - ATI and NVIDIA forced to add AA support for Blizzard's StarCraft II

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    News - ATI and NVIDIA forced to add AA support for Blizzard's StarCraft II

    ATI now supports driver-based antialiasing with hotfix Catalyst 10.7a.
    Read more.

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    Re: News - ATI and NVIDIA forced to add AA support for Blizzard's StarCraft II

    Seems a bit silly :S.

    AA on games like this is usually an absolute must, because of the small size of the stuff on the screen.

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    Re: News - ATI and NVIDIA forced to add AA support for Blizzard's StarCraft II

    Didn't even notice nor cared that it was missing in the slightest. I still don't use AA. Native 24" is more than adequate resolution.
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    Re: News - ATI and NVIDIA forced to add AA support for Blizzard's StarCraft II

    Quote Originally Posted by aidanjt View Post
    Didn't even notice nor cared that it was missing in the slightest. I still don't use AA. Native 24" is more than adequate resolution.
    Indeed, I did not notice with my 24" monitor, I would not enable it even if it was there as my eyesight is horrendous and I doubt I'd notice the difference.

    Beyond single player the game is primarily developed with "E-sports" in mind. you aint going to notice nor want AA when you are in a competitive environment and darting around the screen at 300APM ;d

    I imagine that a patch or one of the future installments will bring the feature along though.

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    Re: News - ATI and NVIDIA forced to add AA support for Blizzard's StarCraft II

    Just tried the new catalyst.. thought it wasn't working at first, but once in a mission it's fine. Unfortunately it doesn't do anything for the 3d menus/ship and in fact slightly messes up the highlight effect.

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