Quote Originally Posted by shaithis View Post
You still have the problem of processing requirements. Regardless of where or how it's being done it has a cost, if that cost is greater then the "spare" CPU/GPU cycles that are available, you degrade something.
Totally agree... Except PhysX means I HAVE to have an nVidia graphics and physics sub system, hence the comment about proprietary solutions. A standardised solution in Windows would mean I have a hardware choice which doesn't exist (system hack aside) with PhysX.