Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive
$ cd /dos/Program\ Files\ \(x86\)/World\ of\ Warcraft/
$ du -sh .
30G .
$
Apparently it doesn't take 1/5th, it takes more like 1/3rd
I take your point that it is rather large for a game, but games do tend to consume lots of space these days. Minecraft is an odd one, I run a server for the kids. The server code is really small, but let half a dozen kids loose on the machine for a few months and the world files can get rather large (and don't under any circumstances enable a high resolution map addon).
And WoW's textures/normal maps etc. are going to be an awful lot smaller!
More don't do it because an SSD cache is only really of any benefit when there are multiple clients hitting the storage.
Otherwise you might as well put the data you need to load fast on the SSD and manage it yourself. This is why the only time you really see people using hybrid drives is in laptops where space is a premium, the algorithms aren't that great and you can never be sure the data you want loading fast is going to come from SSD or HDD.
Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive
Mmmm, look at those points of failure stack up.
One single drive now has 3 drives that could fail and ruin it all.
Just get a good fast reliable SSD for personal use. Or, as mentioned, if multiple people are accessing this drive, you should probably not be using RAID 0.
That is insane!!!
Before I got into serious gaming, I was capped at 40GB/month. This game would have annihilated my connection and resulted in massive overcharges... and yet many people still are thus capped, if not on less!
The more this goes on, the less I actually care about the game, TBH.
I don't think people are being fair about this. Yes the final total will probably be 100Gb but its unlikely you'll need to download that all in one go. While nothing is finalised they have discussed having a MMO (WOW) like stream downloading to allow just the download of the bits you need at the start. Also don't forget anyone on the alpha/betas will probably only need to patch each month keeping the downloads <10Gb a month. This game was always billed as pushing PC gaming to its limits (16K resolutions are now being discussed) - It was never going to be small. I think people also need to remember this is an early alpha still and things like the launcher will be improved. (and before anyone accuses me - sorry yes I am a fan boy but I think if people looked at the info being provided by the development team week on week you'd be excited too!)
Regardless of whether they drip-feed the download or not, many people with broadband limits are going to be effected to the point where they will probably stay clear of the game due to the "hidden cost" of having to download it.
I think that at 100GB they could do a LOT more optimisations. It's such a vast amount of data and considering how much of the environment is (or at least should be) generated on-the-fly and not fixed, you do wonder how they could consume that much space.....unless of course they are doing a Titanfall and wasting 35GB of uncompressed audio.......
Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive
GuidoLS (13-03-2015)
It boils down to either:
-The game manufacturers try to encompass everyone and push the game back technologically leading to a previous generation entity.
-The game manufacturer pushes the boundaries leading to those that can't initially support it with their existing technology, upgrade or over time force their suppliers to upgrade.
The latter option should be what's looked at to push forward the generations of technology.
Main PC: Asus Rampage IV Extreme / 3960X@4.5GHz / Antec H1200 Pro / 32GB DDR3-1866 Quad Channel / Sapphire Fury X / Areca 1680 / 850W EVGA SuperNOVA Gold 2 / Corsair 600T / 2x Dell 3007 / 4 x 250GB SSD + 2 x 80GB SSD / 4 x 1TB HDD (RAID 10) / Windows 10 Pro, Yosemite & Ubuntu
HTPC: AsRock Z77 Pro 4 / 3770K@4.2GHz / 24GB / GTX 1080 / SST-LC20 / Antec TP-550 / Hisense 65k5510 4K TV / HTC Vive / 2 x 240GB SSD + 12TB HDD Space / Race Seat / Logitech G29 / Win 10 Pro
HTPC2: Asus AM1I-A / 5150 / 4GB / Corsair Force 3 240GB / Silverstone SST-ML05B + ST30SF / Samsung UE60H6200 TV / Windows 10 Pro
Spare/Loaner: Gigabyte EX58-UD5 / i950 / 12GB / HD7870 / Corsair 300R / Silverpower 700W modular
NAS 1: HP N40L / 12GB ECC RAM / 2 x 3TB Arrays || NAS 2: Dell PowerEdge T110 II / 24GB ECC RAM / 2 x 3TB Hybrid arrays || Network:Buffalo WZR-1166DHP w/DD-WRT + HP ProCurve 1800-24G
Laptop: Dell Precision 5510 Printer: HP CP1515n || Phone: Huawei P30 || Other: Samsung Galaxy Tab 4 Pro 10.1 CM14 / Playstation 4 + G29 + 2TB Hybrid drive
I love the idea of people who have broadband download limits, yet they'll have a rig powerful enough to enjoy this game lol... Maybe they'll sell it on disc for those people..
Try living in an area where the only 3 options you have are dial-up, 6mb DSL and 24mb cable with a data cap. And data caps still exist for > 80% of the US, regardless of top end.
There are plenty of games that require this much power to run that have a MUCH smaller footprint. And others that are a complete waste of space, on multiple levels. The last Wolfenstein, for example - over 60gb for a grand total of 5-6 hours of game time? I guess someone can try to justify this with a straight face.
The thing that gets me is that because tech is so 'inexpensive' anymore, people turn a blind eye to sloppy, unoptimized programming. Just another example of the throwaway world that's rapidly spinning out of control.
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