Read more.The game ran at 1080p and up to 200fps with Ultra settings via the Vulkan API.
Read more.The game ran at 1080p and up to 200fps with Ultra settings via the Vulkan API.
You don't buy a 1080 to play at 1080p....
I think we said almost the same of the 680 way back
But the good bit about this is how well they do on Vulkan API, which bodes well for other DX12 and console-port performance. Whether that's innate, or whether they've convinced ID to use particular features for acceleration we'll have to see - AMD should do really well in Vulkan too.
If I get one I'd have to buy a 3rd screen. Hmmmm
Urgh... Looks like a really dark environment again like Doom 3. I'm not convinced....
Clearly you're not going to be spending $699 (well, $599 if you want a third party shroud/cooler) on a graphics card to play Doom at 1080p! Also with "accelerate black pixel discard" in hardware, it doesn't take much to render Doom
so they are happy that 980 SLI aka GTX 1080 can reach 100-120 FPS @ 1080p?!?! this card is high end aimed for 4k, this is really absurd.
Where have they said that? Everything I've seen has said it's aimed for VR, where they're doing a warping trick to cast the same display from different angles, avoiding needing to fully render VR resolutions (in fact a lot of the features were based around not having to render full VR).
nvidia is playing with us, where is Witcher 3 @ 4K whith everything ultra?
naaaaa! the 240 times higher resolution than HD is a lie because there is no such projector and the max Witcher 3 graphics setting is no more that 8k with pro level twicks. That projector is just 4k which 'zooms'the image to fit the wall (or scaled for geeks)
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