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Thread: What's an acceptable ping time ?

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    What's an acceptable ping time ?

    This may be a bit of a silly question, like how long is a piece of string

    For running applications over the Internet, such as a VPN or gaming, woudl would you consider to be an acceptable ping time ?.

    For example using using speedtest.net I get a ping of between 25 and 60ms from 'London'. I can game online fine and VPN connections (e.g. to work) never drop a beat.

    I've friends and work colleagues, who whilst in other countries get ping times of over 500ms to the 'London' point of presence on the speedtest website.

    Personaly I don't like a ping over 200 odd ms. A ping of over 500ms must be the kiss of death for using a VPN or gaming ?.
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    The late but legendary peterb - Onward and Upward peterb's Avatar
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    Re: What's an acceptable ping time ?

    It depends on thge route, and the response time of the server. I get a ping time of about .5ms (500microseconds) from my computer to my webserver! (same network!)

    25ms isn't bad for a London destination - tracert will give you an estimation of the route and the transit time between hops.
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    Re: What's an acceptable ping time ?

    Well all I can say is the lower the better and there isn't really a point where you get no further advantage,

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    Re: What's an acceptable ping time ?

    Quote Originally Posted by Lourdes View Post
    Well all I can say is the lower the better and there isn't really a point where you get no further advantage,
    Well that's a given, but how high can they go before you'd want to say forget trying to run a VPN ?.

    Personaly I'm inclined to say anything over 300ms and there's going to be trouble ?.
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    Quote Originally Posted by JPreston View Post
    I'm pretty disappointed that in the 21st century so much human endeavour and industry is still devoted to ascertaining whose imaginary sky-fairy is best...

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    Re: What's an acceptable ping time ?

    A VPN isn't really ping sensitive though. Sure, its a PITA waiting for things, but its not like its going to not work due to higher latency.

    Gaming on the other hand....
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    Re: What's an acceptable ping time ?

    When I used to play CS my average ping on a UK server was between 10-20ms. Some of the better servers would often put me into single figures (woo for being a LPB).

    It became unplayable at 100-120ms, but mainly due to the associated packet loss

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    Re: What's an acceptable ping time ?

    Quote Originally Posted by Agent View Post
    A VPN isn't really ping sensitive though. Sure, its a PITA waiting for things, but its not like its going to not work due to higher latency.
    Hmm, I was presuming that high pings/latency would cripple a VPN ?

    There has to be a point though where you would say 'sod it, you can't run a VPN over that !' ?.
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    Quote Originally Posted by JPreston View Post
    I'm pretty disappointed that in the 21st century so much human endeavour and industry is still devoted to ascertaining whose imaginary sky-fairy is best...

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    Re: What's an acceptable ping time ?

    For gaming you should try and keep your pings under 100 id say. Best have them in the 20's - 50's. Although I found playing Americas Army (all US servers) I could play and still own on pings of up to 160

    ping www.jolt.co.uk, if you got a good connection to it you should get 20ms - 30ms off it.

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    Re: What's an acceptable ping time ?

    Playing Battlefield 2, i always screen out any server pings more than 100.
    That generally seems to work for me.
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    Re: What's an acceptable ping time ?

    Quote Originally Posted by MSIC View Post
    Playing Battlefield 2, i always screen out any server pings more than 100.
    That generally seems to work for me.
    lucky you, cod4's server browser is sucky

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    Re: What's an acceptable ping time ?

    As far as gaming is concerned I quite happily competed in the North American CAL leagues for BF2 with a ping of 80-120. Of course when I'd play on UK servers with a ping of 7-10ms it was certainly a whole lot nicer but so long as things are stable you can manage with higher latencies.

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