Well, one week as passed since Sair and saofg and I signed up to D&DO and started playing, and it's been a suprise.
Firstly...it's harder than Lineage. With that game, you target with a click of a button for "next target" click the attack button once, and while your character smashes four shades of excrement out of the monster, you can target another... waiting patiently until the death blow.. them immediately click attack and off your character sprints to attack the next one WHILE you're looking around for another target.
Oh how different this is!
Firstly, you HAVE to facing the monster for it a hit.. and you can ONLY target the one you'r looking at.. not another one in advance. They move fast.. and sometimes you lose "target lock" and have to do it again.
In Lineage2, when you cast a spell, or fire an arrow it curves to hit the monster if it moves. Not soin D&DO... you have to keep it in target.. and likewise, as I proudly managed many times yesterday.. you can side step spells and arrows if you are fast.
And that's player skill...not character skill.
It's also much more like tomb raider than I expected.. there are things to jump onto, ledges and edges to creap around... and today I got stuck and blocked by 4 monsters and had to JUMP out, over their heads to get free. This is all SKILL... not character earned skill, but my skill (or lack of it sometimes)
Some of the quests in the early stage are very cool because they need brain power. Moving multipl blocks to unleash a stream of power through series of pipelines... and so forth. Quite basdic but well made.
And then there's Mana and Hit Points. Well, you only get what you leave the town with.. and you can only shortcut the spells that yuo can memorise from your spell book (this is traditional D&D rules) so even if I know 10 spells, at level 1 I can only memorise 3 of them to use. And once the Mana/Spell power is gone.. I cant just sit down and recuperate it, Like I did in Lineage.. oh no.. I need a special Rest Altar.. gotta find that... gotta fight through a few more monsters.. and I can only use it once per dungeon session.
This is not new for a D&D player.. but it's harder than Lineage, where a sit down.. even in a field of monsters, will bring back your health and spell power.
It's a deep game.. it's less grind and more dungeon crawling.. and it's grwoing on me immensely,
Hardest thing to get over? Dying when 3/4 of the way through a dungeon quest and having to respawn back at town with NO extra XP. None. That hurts.. makes me a lot more cautious.
Halfling MagicUser for the WIN eventually