Thanks. my favorite mmo is guild wars 2 as it wasnt about go here and kill x then go there and kill y. it had a great storyline too.
i played WOW and hated it. was a bore fest. Played Rift and was good for the first few months till i realized its the same old go here and kill x and y, rinse and repeat, plus the server population died big time making it more or a single player game!
the monthly fees is not what im worried about. i am worried about the standard MMO crap of not having a storyline, wall of text for quests that no one reads and quests where u do the same crap over and over and over and over again..
I am not a "massive" star wars fan though. the movies where cool. im more of a "star trek" fan if you ask me so just because its a star wars universe, doesnt tickle my fancy hench why i am asking what other unique/refreshing things this game has.
Now Guild wars 2 is a game i will get day 1 no question. why? because its doing a LOT of unique/refreshing things then any other MMO.
No more holding your hand telling u where to go to find quests(all dynamic, you just speak to some random person and they give u a quest, or see some sort of event occuring like someones house being attacked and you help out etc etc), a few voice acting as what i can see, dynamic combat, none of this click click click stuff u see in most MMO's and some sort of realm vs realm events as well.
Now, with this MMO, i have heard its mostly instance based? like Age of conan? aint that a bit pants? i mean say if you are in server A and so am i, because its instance based, we may not be in the same instance
That was one of the major grips i did not like in Guild wars 1. mostly instance based
What about combat? is it dynamic like mass effect/skyrim? or is it a bunch of click click type stuff? i imagine clicking some sort of auto attack skill to allow your player to auto attack using his lightsaber would become tedius for me. i rather much have control of when i attack using the lightsaber and also to block, just like in skyrim.