This here is a list of the Talents im aiming for. Tis quite a large list of course as we do work them out up to lev60 I think the biggest change id make at this time would be to increase the Deflection up to 5% for the parry...


Arms Talents (31 points)

# Deflection - 3/5 points
Increases your Parry chance by 3%.

# Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.

# Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.

# Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.

# Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.

# Anger Management - 1/1 point
Increases the time required for your Rage to decay while out of combat by 30%.

# Impale - 2/2 points
Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.

# Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%.

# Sweeping Strikes - 1/1 point
You next 5 melee weapon swings strike an additional nearby opponent.

# Axe Specialization - 5/5 points
Increases your chance to get a critical strike with Axes by 5%.

# Mortal Strike - 1/1 point
A vicious strike that deals 200% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.


Fury Talents (10 points)

# Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.

# Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.


Protection Talents (10 points)

# Anticipation - 5/5 points
Increases your Defense skill by 10.

# Toughness - 5/5 points
Increases your armor value from items by 10%.