I've been really confused after looking in to this subject. Many people are claiming that 1920x1080(16:9) is wider/bigger horizontal view than 1920x1200(16:10). Is this correct?
http://www.rage3d.com/board/showthre...3965450&page=4
I've read about some games use Hor+ which keeps the FOV the same and reduces horizontal field of view in exchange for the extra vertical 1200 pixels but I mean naturally on desktop.
Basically I'd like the facts to try and make a decision vs 1920x1200 and 1920x1080 on 24" monitors, if I get same width but more height in some games (vert-?) i think 1920x1200 would be best.The 16:9 aspect ratio offers no more width, just less screen real-estate. Period.
Hope you can help me finally understand this.
Thanks