That the Micro Machines franchise has been hugely entertaining in the past is beyond doubt. Not only were the single player levels tricky, challenging and frustrating in equal measure. The multiplayer game, especially on the Amiga, was simply awesome and the whole idea of just trying to get a screen’s length ahead of your opponent was inspired.
So now we have Micro Machines V4, the latest and hopefully greatest in the series, which is screaming its way onto PC, PS2, PSP and DS at the end of June, 2006… it’s got a hell of a legacy to live up to, so can it do it?