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Please note:
The DVD patch is for those people who have installed Silent Hunter III from a DVD, the download patch is for those people who have purchased and downloaded Silent Hunter III from the Internet. Please ensure you install the relevant patch for your version of the game.
US = United States, EMEA = Europe, Middle East and Asia.
New patches modify game data and in some cases, the saves that are made while in missions will not load properly. We highly recommend, before installing a patch, that “all the Captains should return to bases” or to load a previous in base save (after install) in order to avoid possible problems.
The version of the multiplayer game has been labeled as 1.2 and it is incompatible with previous versions (i.e. 1.0 or 1.1). Please ensure you only play against people who have the same version of game as you, as this will stop any problems or getting the message "Wrong game version" when attempting to play multiplayer games.
1.2 Changes and Additions
SHIPS & AIRPLANES DAMAGE SYSTEM
Improvements in collision and damage model have been made for several ships:
* Liberty Cargo
* C2 Cargo
* T2 Tanker
* T3 Tanker
* Tug Boat
* LST
CAMPAIGN DATA
* Netherlands properly enters and exits the war now
* Gdansk is now renamed Danzig when under German control
* Added mine fields and anti sub nets
INTERFACE
* Local time displayed (under the current date) when the mouse is over the current hour (bottom-right corner) in game; this local time will depend on the U-Boot position on Earth (which is divided in 24 slices having 15 longitudinal degrees each)
* Game version displayed in the bottom-right corner of the main menu page
* Data from notepad (top-right section in periscopes or UZO pages) will not be reset on expert mode when the target in view is changing
* A new tool: Angle tool (protractor) on navigation map
* No weapon officer assist option (a new option in difficulty settings); when this option is checked then the Identify target and Solution to target orders from Weapons officer will be disabled
* Wound badge fixed (when drag & drop)
WEATHER SYSTEM
* Solved issues related to rain on time compression (rain will not became invisible after long time compression sessions)
* A more balanced weather system
GAME EDITOR
* Solved Game Editor crashes related to terrain data, mission objectives and triggers
IN-GAME
* Solved the black sun problem and environment texture errors
* The escorts will now make evasive maneuvers while pursuing contact (depending on the crew skill)
MULTIPLAYER
* Ready button issue was fixed
* Message box issues
* The interface to servers list has been slightly updated to reflect the version of the game server and also to show if the server is password protected
* The crash that is happening when chatting in session menu has been fixed.
* Other minor updates
1.1 Changes and Additions
* Career menus were changed. “Continue Career” button was removed.
* The “German Cross in Gold” will now be visible on crew.
* Workaround for nVidia bug mentioned in the Readme (now it will be possible to switch on /off the particle systems using “Ctrl+P”)
* The career “Save& Exit” was modified: now it will be possible to save the game and “Exit to Menu” without adding unnecessary saved games.
* The possibility to return to base from any situation while in a career patrol was changed. The sub will be able to return to base only if is undetected and at surface.