Thanks for the quick response.
I do boot straight to X and use the console occassionally for my main display.
I'm not too concerned with acessing the console on the psone lcd and could do without it.
I checked my Kernel config and everything you metioned is enabled and compiled in or as modules.
I then looked in /dev and I already have the fb0 - fb7 character devices there.
I'm running SimplyMepis (Debian based) with kernel 2.6.7.
The fbset command does not exist and if it's only used for the console on the lcd then I don't need it.
My main concern is getting X to work correctly.
I have tinkered with XF86Config with different setting and can get the lcd to display
what is supposed to be my desktop but it's looks real bad.
I see thick vertical black lines dividing up the image and thin horizontal lines breaking it up.
It does display a single desktop which is good but its not usable in it's current state.
I tried to figure out how to convert Powerstips setting to a usable modeline and that could be whats holding me back.
Here are my Power Strip settings...
The default 640x480i (Arcade) resolution
Pixel Clock 12.696
Composite Sync Checked
Sync on Green Unchecked
Interlaced Checked
Horizontal and Vertical Polarity Negative
Only Real-time adjustment checked under Options
For Horizontal Geometry
Scan rate 15.870kHz
Active 640 pixels 50.410us
Front porch 32 pixels 2.520us
Sync width 64 pixels 5.041us
Back porch 64 pixels 5.041us
Total 800 pixels 63.012us
For Vertical Geometry
Refresh rate 30.286Hz
Active 480 lines 30.246ms
Front porch 6 lines 0.378ms
Sync width 8 lines 0.504ms
Back porch 30 lines 1.890ms
Total 524 lines 33.018
Maybe you can convert this into a good modeline and a working monitor section for me?
Also, without a modeline entry the lcd won't kick on.