Round two went better, I've not got much further well level3.
Thinking about it I probably could of continued I wasn't that badly gimped, but I've got a whole better idea as to how the skill system works now, it's a bit of an odd one the way you get certain stat bonuses at certain skill levels, the only real need for focusing in one skill is the odd special skills, even debating the need for a rouge, at low levels anyway, a warrior or wizard can throw rocks from the back just as well and getting a spear gives you a one handed melee attack from the rear rank.
Thrown weapons are a bit of a pain, because of the clicky combat and limited supplies, rocks have been my staple chucked weapon because I've got so many, I've been using other junk to put on pressure plates
Missile weapons are looking worse because they take two hands, one for weapon one for ammo, having to swap out is just too fiddly in the middle of combat when your trying to click other attacks and dancing around at the same time.
Spells are almost as bad, one click to open, then click the rune combo, then the cast button, if you remembered the runes correctly, but at least it's only one hand and there's no weapon restrictions so you can keep a spear in the other for normal attacks.