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Thread: Gears of War for PC.....No time soon

  1. #33
    Herr Doktor Oetker, ja!!! pollaxe's Avatar
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    Quote Originally Posted by kalniel View Post
    Anyway, this is largely academic seeing as it's in MS's favour to keep the license specific to X360 for a while at least.
    Indeed and which is what the real issue behind this is, I suspect..

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    Comfortably Numb directhex's Avatar
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    Quote Originally Posted by pollaxe View Post
    We also live in a time with programmable mice and keyboards, you can't tell me it's impossible to map stuff to a key or a mouse press/combo etc.

    ?!
    here's an example you might be able to understand.

    guitar hero is a game played with this:


    frets on fire is a copy for pc played with this:


    the pc version is just as good, right?

  3. #35
    Herr Doktor Oetker, ja!!! pollaxe's Avatar
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    Quote Originally Posted by directhex View Post
    here's an example you might be able to understand.

    guitar hero is a game played with this:


    frets on fire is a copy for pc played with this:


    the pc version is just as good, right?
    Hey! Way to go - you make yourself sound really patronising - congratulations! You must be very proud.

    Have a biscuit.

    So the XBox comes with a dedicated guitar hero controller too, does it?

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    Comfortably Numb directhex's Avatar
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    Quote Originally Posted by pollaxe View Post
    Hey! Way to go - you make yourself sound really patronising - congratulations! You must be very proud.

    Have a biscuit.

    So the XBox comes with a dedicated guitar hero controller too, does it?
    Quote Originally Posted by directhex View Post
    games are developed with a particular platform in mind. nine times out of ten, a shift in platform results in an inferior experience.
    Quote Originally Posted by pollaxe View Post
    We also live in a time with programmable mice and keyboards, you can't tell me it's impossible to map stuff to a key or a mouse press/combo etc.

  5. #37
    Herr Doktor Oetker, ja!!! pollaxe's Avatar
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    I haven't patronised you in my posts, I've just disagreed with you.

    Frets on Fire and Guitar Hero are two different games, anyway so surely that's a moot point...?

    Bottom line regarding pc/console crossover is I think you're wrong, you think I'm wrong (amongst some other people here) so I suppose we'll just have to agree to disagree...

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    Beard hat ftw! steve threlfall's Avatar
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    Quote Originally Posted by kalniel View Post
    So play it on a gamepad. No longer 'vastly inferior'.

    I mean, so what if the majority of PCs don't have gamepads? The majority of PCs don't have graphics any better than some crappy intel thing. That never stopped Crysis being developed.
    What gamepad?

    Dont you understand Hex's point? The primary control system must be one which all pc gamers have- keyboard and mouse in case you were wondering.

    So you can define your on cotnrol settings in a pc game. Doesnt matter. It isnt good enough. The best games have finely tuned controls and have been built from the ground up with a control system in mind. You cant just buy a pc gamepad and change the controls to that. the gameplay expereince would be fundamentally different- it would not be the same game no matter which way you look at it.

  7. #39
    Filthy old man noTHINGface's Avatar
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    Meh - I can see what directhex is trying to say but I dont agree. Vegas six worked out all right on PC (if you had a rig that could run it nice and pretty that is). Drop a pad in if you really need to. If a title will make money then it will be released.
    What we share with everyone is glum, and dark...

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    Beard hat ftw! steve threlfall's Avatar
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    Quote Originally Posted by pollaxe View Post
    We also live in a time with programmable mice and keyboards, you can't tell me it's impossible to map stuff to a key or a mouse press/combo etc.

    ?!
    Do you really not understand?

    Of course you can map the controls to a keyboard and mouse but it would change the game entirely.

    Quote Originally Posted by nothingface

    Meh - I can see what directhex is trying to say but I dont agree. Vegas six worked out all right on PC (if you had a rig that could run it nice and pretty that is). Drop a pad in if you really need to. If a title will make money then it will be released.
    For an idea of how much fun GOW would be with a keyboard and mouse, try playing oblivion with a steering wheel while someone punches you, repeatedly in the face.

    Yes, BUT... vegas is a multi format game not developed solely for a unique control system.

    For an idea of how much fun GOW would be with a keyboard and mouse, try playing oblivion with a steering wheel while someone punches you, repeatedly in the face.
    Last edited by steve threlfall; 11-01-2007 at 03:55 PM. Reason: Added more to post

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    Banhammer in peace PeterB kalniel's Avatar
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    Quote Originally Posted by steve threlfall View Post
    Dont you understand Hex's point?
    Don't you understand mine?
    The primary control system must be one which all pc gamers have- keyboard and mouse in case you were wondering.
    No it doesn't! MS flight sim is not primarily designed around mouse and keyboard. Neither is GTR2 etc.

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    Herr Doktor Oetker, ja!!! pollaxe's Avatar
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    Quote Originally Posted by steve threlfall View Post
    Do you really not understand?
    Don't you start!?

    Of course you can map the controls to a keyboard and mouse but it would change the game entirely.
    Of course it's going to be different but what I don't accept is that it's necessarily got to be inferior. Sounds to me that what's being argued about here largely boils down to which style of controller people prefer to use and the way they blend that into gameplay. The coders should be capable of making a system work on whatever platform is using it - of course a mouse/keyboard is going to be different from one of those bloody console controllers but they can be implemented using what's plugged in to the PC as well as what's plugged into a console.

    For people like me whatever was given on a PC port would feel far more natural than using a game pad (I'm too thick/old/uncoordinated to use them!) A console gamer may well spit and shout and say it's cack compared to what they're used to but to me, it'd be the norm.

    I do understand the points you and Directhex are making, I just disagree with them (largely) though I can hear what you're both saying.

    Anyway, I think I've argued enough about this and don't want to end up on some more ignore lists!

  11. #43
    Beard hat ftw! steve threlfall's Avatar
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    Quote Originally Posted by pollaxe View Post
    Don't you start!?



    Of course it's going to be different but what I don't accept is that it's necessarily got to be inferior. Sounds to me that what's being argued about here largely boils down to which style of controller people prefer to use and the way they blend that into gameplay. The coders should be capable of making a system work on whatever platform is using it - of course a mouse/keyboard is going to be different from one of those bloody console controllers but they can be implemented using what's plugged in to the PC as well as what's plugged into a console.

    For people like me whatever was given on a PC port would feel far more natural than using a game pad (I'm too thick/old/uncoordinated to use them!) A console gamer may well spit and shout and say it's cack compared to what they're used to but to me, it'd be the norm.

    I do understand the points you and Directhex are making, I just disagree with them (largely) though I can hear what you're both saying.

    Anyway, I think I've argued enough about this and don't want to end up on some more ignore lists!
    I hear what you are saying

    If GOW was to be converted (and that would be great, the more people who can play it the better) it would need to be totally redesigned. It would be a completely different experience with a different method of control and without redesigning the game to accomdate that change, it would be very poor. You will understand when you play it.

    Anyway, despite my heated posts above, i do respect your opinion and i wouldnt ignore anyone just because we didnt agree on something

  12. #44
    Herr Doktor Oetker, ja!!! pollaxe's Avatar
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    Very gracious of you sir

    If I ever grow another three thumbs I'll be sure to try GoW on a mate's 360 some time!

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    Comfortably Numb directhex's Avatar
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    i'm not a console gamer, and i'm not a pc gamer.

    i'm a gamer.

    i'm getting heated and frustrated because it pains me to see games that are genuinely good (for any platform) either ignored or insulted due to platform-specific arguments.

    i'm frustrated with japan for buying playstation 3's when the 360's a far more interesting prospect right now. i'm frustrated by an old schoolfriend who refuses to even touch a 360 because microsoft are teh evilzz. i'm frustrated that the dreamcast died a premature death despite classic games like jet set radio or rez. i'm frustrated that some of the best games created, such as system shock 2 or beyond good & evil, never get the sequels they richly deserve.

    so when people insist on things that to me seem a travesty (and cause of a major skew from the design decisions taken by the game's architects and the end result being viewed) that frustrates me too. examples? crazy taxi is great fun - until you press the mute button on your tv, at which point it becomes dull. try rez with the sound off and no rumble pak, it goes from one of the finest games ever to an odd-looking on-rails shooter.

    games are developed by teams of talented people and sometimes electronic arts, with specific goals in mind. design documents are HUGE opsues covering hundreds or thousands of pages. games are taken from start to finish by people eager to see their baby enjoyed by as many people as possible. you can't "just" change something as fundamental as the interface between the human and the computer, without drastic changes to the game. sometimes the changes work, sometimes they don't. but the games are rarely the same.

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    Herr Doktor Oetker, ja!!! pollaxe's Avatar
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    ^That's a good set of points. (I apologise for my 'patronising' whining btw, it caught me at a bad point.)

    For the life of me I just can't operate game pads otherwise I'd probably have a console of some type.. for me that's the only reason I don't own one, my total lack of mental/physical dexterity with the things.

    Maybe I should get a Wii?

    A friend of mine works for EA (yeah, I know) and a friend of a friend at Rebellion and another friend is some kind of games programmer too (he's never been too specific, I think he's freelance now) and they're all really passionate about what they do. Looks like we get that way here too!

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    yeah why make it for pc now!

    let it have more time on xbox

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    I was hoping that this game would be coming out for the PC also as it does look like a good game.

    I have an xbox360 but just don't enjoy aiming on a console controller as I am used to a mouse and keyboard.

    I have crysis to look forward too though
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