i dont think anyone really doubts that improved physics processing would be a great addition to games but what gets me is there are loads of games with fantastic physics (such as crysis and HL2) that dont use Nvidias Physx...
Im guessing adding Physx to games means they companies have to pay Nvidia to have it in there and im just wondering what the point actually is if it can be done just as well without them?
I understand some game engines might not have such good configurations for it int heir baseline setup but game engines get improved and developed upon more and more so all i see Physx as is a stop gap.