Errr...how the hell do I upgrade a factory to the next tech?
Errr...how the hell do I upgrade a factory to the next tech?
This hot girl came over to myspace last night, she twittered my yahoo till I
googled all over her facebook. Ask Jeeves...
System 1: Intel i5-2500k OC STABLE @5.05ghz with a ThermaTake Frio (air power!), 8Gb 1600 (9-9-9-24) R3 Patriot G2 RAM, nVidia GTX980TI ;
System 2: HP N40L Microserver;
System 3: MSI 'Ghost Pro' laptop - 16Gb DDR4 RAM, nVidia 970M, i7-6700, 256GB PCIe SSD + 1TB HDD
System 4: Samsung TAB S 10.1
on the far right of the buld list for the factory in qustion, should be...
VodkaOriginally Posted by Ephesians
Yup, its pretty cool
I'm like having it on the left, TA styleee (except it makes factory build orders harder to see)
Yeah, still too blooming big.
Well, they say 'we recommend an 8800' but then they would. I'm gonna wait for ATI's R600 and they make my choice...
This hot girl came over to myspace last night, she twittered my yahoo till I
googled all over her facebook. Ask Jeeves...
System 1: Intel i5-2500k OC STABLE @5.05ghz with a ThermaTake Frio (air power!), 8Gb 1600 (9-9-9-24) R3 Patriot G2 RAM, nVidia GTX980TI ;
System 2: HP N40L Microserver;
System 3: MSI 'Ghost Pro' laptop - 16Gb DDR4 RAM, nVidia 970M, i7-6700, 256GB PCIe SSD + 1TB HDD
System 4: Samsung TAB S 10.1
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Sorted. No it was own PC problems (dvd drive making funny noises), nothing to do with the software. Installed now, just watched all the tutorial videos and briefly started the campaign. I love the intro video, intriguing story. My first impression - complicated! I like the HUD and the friendly AI seem really sharp. I'll need to take some time playing this before I write up a review, I need to understand it first! Gonna go back to the manual and have a good read through that first.
Recommended specs: 3.0 GHz Intel or equivalent AMD processor, 1GB RAM or better, 10GB HD space, 256MB RAM, Direct X9, Nvidia 6800 or better.
Last edited by Steven W; 14-02-2007 at 08:04 PM.
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Re-read it. That's graphics ram.
Overclocking usually gives you gains in the few %.. that's not usually enough to prevent large plummets in framerate, but it can turn an unplayable one into a slow one.
I think it's a combination of both GPU and (eating his words as he says it) maybe the lack of dual core CPU? Sure fire way to test this is to compare the framerate at different resolutions - play and then save the game at a particularly big battle. Then load it up trying different resolutions from as high as you can go to as low as it lets you. If changing the resolution always gives you a noticeable change in frame rate then you're GPU bound. If changing the resolution rarely gives you a noticeable change in frame rate then you're CPU bound.
If just the highest resolution changes make a difference, then you're only becoming GPU bound in those resolutions, and you're CPU bound at the rest.
It would be great if Steven could run some performance testing in his review.
I have found that If I go straight for the AIs commander with my commander and destroy him, it comes up on the screen blah blah commander defeated or what ever it says as expected and all is well and good. However if your commander is too close to the exploding AI commander he can get taken out too in the fallout of the other commanders explosion, which results in you losing the game. Even though the AI commander technically speaking exploded first. This doesn't seem fair to me, since the AI team was defeated first. Has any one else experienced this?
Last edited by Dorza; 15-02-2007 at 12:15 AM.
Well your commander is ultra important, if he dies you lose, doesn't matter if you take out the commander a split second before you go, cos basically YOU are dead. It's not really that they have won either, you've both lost.
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