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Thread: No dedicated servers for MW2

  1. #65
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    Re: No dedicated servers for MW2

    So they are putting a premium price on it and removing one of the key features from the PC version? What about LANs? Is it going to be the crap way consoles do it of pre-made classes, or is everyone going to have to connect via the Internet to play? Either way will be absolutely useless.

    The annoying thing is though, people will still buy it; IW won't suffer badly from it; and other developers will go "Oh look, they are making more money and people will still buy it" and will start doing the same. It would only be if people ignored en-mass that IW, and other developers will decide not to go down this route with PC gaming.

    Oh well, that's some money saved.

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    Chillie in here j.o.s.h.1408's Avatar
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    Re: No dedicated servers for MW2

    Quote Originally Posted by Gerrard View Post
    So they are putting a premium price on it and removing one of the key features from the PC version? What about LANs? Is it going to be the crap way consoles do it of pre-made classes, or is everyone going to have to connect via the Internet to play? Either way will be absolutely useless.

    The annoying thing is though, people will still buy it; IW won't suffer badly from it; and other developers will go "Oh look, they are making more money and people will still buy it" and will start doing the same. It would only be if people ignored en-mass that IW, and other developers will decide not to go down this route with PC gaming.


    Oh well, that's some money saved.
    i can bet you a million pounds that it wont even sell a million copies on the pc. Any pc gamer has the know how and ability to browse the web and find information like this. Toss in the fact that if you go the MTV website in there game section they have announced this news about no dedicated servers too.

    I can bet you that 90% of pc gamers know about this and most will not buy it. do a poll here and i bet you would only find one or two people who would buy this game.

  3. #67
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    Re: No dedicated servers for MW2

    Quote Originally Posted by j.o.s.h.1408 View Post
    I can bet you that 90% of pc gamers know about this and most will not buy it. do a poll here and i bet you would only find one or two people who would buy this game.
    Why don't we have one?

    I didn't intend to purchase it, and I won't
    I did intend to purchase it, but now I won't
    It's frustrating, but I'll still purchase it
    I couldn't care less, I'm going to purchase it

    Would be interesting to find out

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    HEXUS.social member Disturbedguy's Avatar
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    Re: No dedicated servers for MW2

    I have heard reports that IW are taking it seriously that people are not buying the game without Dedicated Server Support.
    Quote Originally Posted by TAKTAK View Post
    It didn't fall off, it merely became insufficient at it's purpose and got a bit droopy...

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    Re: No dedicated servers for MW2

    While they're not going to drop their matchmaking system as they've spent a lot of money on it and it will have some benefits, I still have this small hope that they will add the dedicated server support on too, even if it's as a post-release patch.

    Petition sigs now at 133500. Conservatively estimating 25% of these will not purchase the game as a result and the dev gets £15 of the sale revenue that would represent a revenue loss of half a million. I'd be very surprised if the development cost of adding this support would be very high, so surely it makes economic sense to add it. Not to mention the positive publicity the company could garner as a result.

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    bored.gamer Yosh's Avatar
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    Re: No dedicated servers for MW2

    Quote Originally Posted by GheeTsar View Post
    While they're not going to drop their matchmaking system as they've spent a lot of money on it and it will have some benefits, I still have this small hope that they will add the dedicated server support on too, even if it's as a post-release patch.

    Petition sigs now at 133500. Conservatively estimating 25% of these will not purchase the game as a result and the dev gets £15 of the sale revenue that would represent a revenue loss of half a million. I'd be very surprised if the development cost of adding this support would be very high, so surely it makes economic sense to add it. Not to mention the positive publicity the company could garner as a result.
    I would hazard a guess that they could modify the previously used code to incorporate it into the new game, however it does shock me why this was not done in the first place, i mean surely they understood the potential consequences of their actions.

    It does not paint a good picture of companies, its like all the new MMO's popping up and having mirrored launch problems of previous games before them, i was under the impression these companies had research departments, don't any of them learn from others mistakes?
    Insert signature here.


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    Re: No dedicated servers for MW2

    first mw2 now forza 3

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    Re: No dedicated servers for MW2

    Devs have responded.

    I recently broke news on a PC community member’s podcast that Modern Warfare 2 would be introducing a completely new backend infastructure called IWNET that would allow matchmaking for multiplayer games on PC. The news, by default, means no more browsing through a Server List for a server with the settings / ping you want among other things, and sent shockwaves through the hardcore PC community, leading to many more questions than answers as to ‘HOW’ this would work, and if it would really be better for the PC community as a whole.

    Questions, assumptions, and speculation I intend to dispel.

    Call of Duty: Modern Warfare 2 is actually the biggest investment Infinity Ward has ever made into the PC version of our games. It’s also the most feature-rich PC version we’ve ever made. IWNET takes the benefits of dedicated servers and allows them to be utilized and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own.

    How does it do this?

    Matchmaking & Smoother Gameplay: When you want to player a multiplayer game on PC, in the past. You’d have to scroll through a Server Browser which listed every available server which was hosted by individual server admins. Each had their own private rules, mods, or ways of playing the game. Most players would also use the server browser to find just the best quality game (based on PING). With IWNET matchmaking, it takes all that into account for you. All you have to do is select the playlist (pre-set gametypes with custom rules) that fits the style of play you are in the mood for. When you do, it will automatically find you a game with the best performance, ping, and preferences based on your location and individual connection as well as matching you with players of your same SKILL. So you’re always guaranteed the best game performance for where you are and what connection you’re playing on as well as an equal game with other players of your same skill level, not rank, but skill level. It doesn’t mean you’ll just be thrown into a random game! It will put you in the game that will give you the smoothest gameplay possible without you having to manually find a server with the best ping.

    Playlists and Private Matches: As I described above, Playlists are pre-set game modes and gametypes for public games. If you just want to jump into a public game of Search and Destroy or Hardcore Search and Destroy and you don’t care about fully customizing it, then you can utilize playlists to do that quickly for you. However, say you’re in a clan and you want to play a Clan match with another team, or you want to practice for an upcoming tournament that has specific rules in a private game. Then you can start a Private Match (which is essentially like running your own private server) where you have complete control over the rules, who can join, boot players you don’t want, and essentially control the entire game or tweak it to your liking. Once the rules are set, you can invite the other team in or just start it up with your clan to practice with the custom rules before the match. This now allows you to play custom games out of the box without the need to install mods, find a modded server with the rules you like, or worry about not being in control of the match.

    Party System and Friendslist: Modern Warfare 2 on PC also makes it much easier if you want to party up with your friends, or again, with your clan for a match. You can utilize the friendslist to see when your friends are online, and invite them to your Party. A Party allows you to move from game to game as a group. It’s great for clan matches, because you can party of with your clan and move from public game to public game together. Or if you’re doing a scrim, party up and invite the other clan (who is in a party) and they’ll all join at once. Set up a private match together and play. It makes setting up scrims or games with friends easier and hassle free.

    Cheat / Hack Free Games: The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern Warfare 2 on PC allows us to control the quality of the game much more than ever before as well as utilizing the VAC (Valve-Anti-Cheat) system to keep games clean of hackers and cheaters.

    All in all, IWNET adds a load of new features that the PC version of our games have never had before and allows us an infrastructure to continue to update and improve on the game post-launch.
    from
    http://www.fourzerotwo.com/?p=745

    If they get this right then things shouldn't be too bad. But for PC gaming i still think dedicated servers is still the way to go. But if this stops the cheats then i wouldn't have any qualms about playing.

  9. #73
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    Re: No dedicated servers for MW2

    that is going to appease no-one, the guy is just a puppet and doesn't understand the fundamental reasons why a dedicated server is a necessity
    Quote Originally Posted by Ephesians
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    Re: No dedicated servers for MW2

    i read that a few days ago and its a load of waffle mate

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    Re: No dedicated servers for MW2

    If there are no dedicated servers that users can run, this either means that IW will have to provide sufficient server capacity in all the terretories they sell this game for years or it will be peer 2 peer hosting, which will effectively reduce the games to lag fests with reduced number of players per match, all at the mercy of the host disconnecting.

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    Re: No dedicated servers for MW2

    Quote Originally Posted by GheeTsar View Post
    If there are no dedicated servers that users can run, this either means that IW will have to provide sufficient server capacity in all the terretories they sell this game for years or it will be peer 2 peer hosting, which will effectively reduce the games to lag fests with reduced number of players per match, all at the mercy of the host disconnecting.
    IIRC, MW2 now has a feature where by if the host does disconnect the next "best" host will automatically be selected without no effect to the game .

    though i agree with the lag fests..... going to be awful!

  13. #77
    mmh
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    Re: No dedicated servers for MW2

    Quote Originally Posted by beanbandit View Post
    Devs have responded.



    from
    http://www.fourzerotwo.com/?p=745

    If they get this right then things shouldn't be too bad. But for PC gaming i still think dedicated servers is still the way to go. But if this stops the cheats then i wouldn't have any qualms about playing.
    what they are describing seems to be the exact sytem set up currently for cod4/waw on consoles :/
    : RFNX Ste | : stegough | www.stegough.com

  14. #78
    bored.gamer Yosh's Avatar
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    Re: No dedicated servers for MW2

    Quote Originally Posted by mmh View Post
    what they are describing seems to be the exact sytem set up currently for cod4/waw on consoles :/
    I agree.

    The first official response was a rehash of what was said elsewhere and this official response seems to be a rehash of the other respone on gameinformer and no doubt there will be more official responses all reworded differently to confuse people.

    But i fail to see where it states that there will be dedicated server support.

    I've seen matchmaking on consoles and imo it sucks, i want servers and big ass 30v30 games i dont see how that will be possible by peer to peer not matter how well its reworded.
    Insert signature here.


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    Re: No dedicated servers for MW2

    Looks like the petition (now close to 150,000) and complaints did nothing to stop this game jumping into the charts on Steam as soon as it became available to pre-order on there.

    Amazon.co.uk has also removed all the reviews of the game now, there was something like 150 1 stars last time I checked.

    EDIT: There was also an announcement on Steam about their involvement.
    Last edited by Main; 24-10-2009 at 02:17 PM. Reason: more info

  16. #80
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    Re: No dedicated servers for MW2

    Quote Originally Posted by Main View Post
    Looks like the petition (now close to 150,000) and complaints did nothing to stop this game jumping into the charts on Steam as soon as it became available to pre-order on there.

    Amazon.co.uk has also removed all the reviews of the game now, there was something like 150 1 stars last time I checked.

    EDIT: There was also an announcement on Steam about their involvement.
    Lets get real here, it was always going to still sell by the bucketload, between casual PC games who couldn't care less about dedicated servers & people signing the petition who still intend to buy it, in my opinion there is a tiny % who will genuinely boycott it, enough for IW to care about? Probably not just yet.

    PC gaming seems to be getting less & less support/games, plus the games make less for the companies involved (cheaper RRP, less/no chargeable DLC) IW seems to be taking a step to line their PC/Console games up in terms of features which can only save them money/increase revenue, good luck to them if it works, they're playing a risky game though!
    Remember free choice, if someone doesn't like the game they can choose to not buy it, just stick to CoD4!

    Personally I hate all multiplayer so I'm fimrly in the 'couldn't care less' category I'm just hoping the SP campaign is worth it!
    Last edited by Rob_B; 25-10-2009 at 09:09 AM.

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