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Thread: Battlefield Bad Company 2

  1. #561
    Senior[ish] Member Singh400's Avatar
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    Re: Battlefield Bad Company 2

    Quote Originally Posted by Ciber View Post
    I've been trying the saiga out with that combo and it's loads of fun when you can make it work. Great for getting into an mcom mowing down everyone on the way when they're not expecting it.
    Just got my Platinum for the SAIGA. Quickest ever Platinum at 9 hours! On to the USAS...

  2. #562
    Senior[ish] Member Singh400's Avatar
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    Re: Battlefield Bad Company 2

    Looks like people are getting fed up of my shotgun antics Love it when I get called "hacker"


  3. #563
    <<== UT3 Player spoon_'s Avatar
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    Re: Battlefield Bad Company 2

    Bit of a epic fail when you look at PING column? :O

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    Headless Chicken Terbinator's Avatar
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    Re: Battlefield Bad Company 2

    I've been sucking at this game lately, i don't knwo way - It's as if the hit detection has gone all shat again.
    Kalniel: "Nice review Tarinder - would it be possible to get a picture of the case when the components are installed (with the side off obviously)?"
    CAT-THE-FIFTH: "The Antec 300 is a case which has an understated and clean appearance which many people like. Not everyone is into e-peen looking computers which look like a cross between the imagination of a hyperactive 10 year old and a Frog."
    TKPeters: "Off to AVForum better Deal - £20+Vat for Free Shipping @ Scan"
    for all intents it seems to be the same card minus some gays name on it and a shielded cover ? with OEM added to it - GoNz0.

  5. #565
    Senior Member roorooroo's Avatar
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    Re: Battlefield Bad Company 2

    I'm pretty appalling at this game so far..gonna try using the sniper a bit more and hide!

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    Pork & Beans Powerup Phage's Avatar
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    Re: Battlefield Bad Company 2

    Noooooo. Not another one !
    Storm the barricades with me. Your K/D ratio will suck but it's a lot of fun and with the Saiga you'll take them with you.
    Society's to blame,
    Or possibly Atari.

  7. #567
    Senior Member Ciber's Avatar
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    Re: Battlefield Bad Company 2

    Quote Originally Posted by Phage View Post
    Noooooo. Not another one !
    Storm the barricades with me. Your K/D ratio will suck but it's a lot of fun and with the Saiga you'll take them with you.
    Rushing in with saiga is always fun if you can sneak close enough. Sniping is not so fun and doesn't help your side win. I got called 'hurricane ciber' at the end of a round the day before yesterday after what must have been the fastest attacking win on rush mode I've ever done. Run in, 'bambambam bambambam' til everyones gone, set the charge on the mcom, defend it, then on to the next double quick. Fun
    My blog

    I used to play BF3, Battlefield BC2, BF4 and TF2

    Do something amazing.... Give blood

  8. #568
    Oh Crumbs.... Biscuit's Avatar
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    Re: Battlefield Bad Company 2

    i cant seem to get the hang on the auto shottys, maybe need to persist more with it.

  9. #569
    Senior[ish] Member Singh400's Avatar
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    Re: Battlefield Bad Company 2

    Quote Originally Posted by Biscuit View Post
    i cant seem to get the hang on the auto shottys, maybe need to persist more with it.
    The SAIGA and the USAS easily the best shotguns. Love them <3

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    Re: Battlefield Bad Company 2

    Quote Originally Posted by Singh400 View Post
    Just got my Platinum for the SAIGA. Quickest ever Platinum at 9 hours! On to the USAS...
    To be this good takes SAIGA.

    /Megadrive

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    Re: Battlefield Bad Company 2

    I haven't played this for ages, think i am still level 11. Is there any bonus points wise for killing higher level players? as im sure most players will be well into their 20's with better gear.

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    Re: Battlefield Bad Company 2

    Quote Originally Posted by Barrichello View Post
    I haven't played this for ages, think i am still level 11. Is there any bonus points wise for killing higher level players? as im sure most players will be well into their 20's with better gear.
    if you knife them you will get there dog tags which on higher levels are silver/gold apart from that no its just like killing anyone else

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    Re: Battlefield Bad Company 2

    Quote Originally Posted by simonfitba View Post
    Or do you know of any good PC servers that use VOIP or TS?
    www.theoldgitsarmy.com

    Server ip: 193.93.47.133:19567

    Their TS details are on their forums, which you'll have to register.

  14. Received thanks from:

    simonfitba (06-06-2010)

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    Senior[ish] Member Singh400's Avatar
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    Re: Battlefield Bad Company 2

    Some news on the patch, it has been delayed again...

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    Re: Battlefield Bad Company 2

    Whats actually meant to be coming in the patch, as the shotgun fags are really starting to annoy me.
    Kalniel: "Nice review Tarinder - would it be possible to get a picture of the case when the components are installed (with the side off obviously)?"
    CAT-THE-FIFTH: "The Antec 300 is a case which has an understated and clean appearance which many people like. Not everyone is into e-peen looking computers which look like a cross between the imagination of a hyperactive 10 year old and a Frog."
    TKPeters: "Off to AVForum better Deal - £20+Vat for Free Shipping @ Scan"
    for all intents it seems to be the same card minus some gays name on it and a shielded cover ? with OEM added to it - GoNz0.

  17. #576
    Ride the lightning Marenghi's Avatar
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    Re: Battlefield Bad Company 2

    any day now i hope

    Changelog:

    Server - Some potential sources for lag/rubberbanding have been eliminated
    Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
    Server - Log file for server admins: all remote admin interface commands/events are logged
    Server - Log file for server admins: major server events + all chat messages are logged
    Server - Idle kick is controllable
    Server - Profanity filter can be disabled
    Server - Teamkill-kick system is controllable
    Server - Ticket counts and bleed rate are controllable per-level
    Server - Infantry only mode available per-level
    Server - Initial spawn delay and respawn delay are adjustable
    Server - Server description can be up to 400 characters, and use "|" for line breaks
    Server - Banlist can contain up to 10.000 entries
    Server - reduced latency in packet handling

    Admin Interface - fixed the player.onKill spam that occasionally happened
    Admin Interface - ensured that player.onJoin events always report the player name
    Admin Interface - events triggered when people spawn
    Admin Interface - much more info on kills
    Admin Interface - detailed stats are reported at end-of-round

    Gameplay - Various minor level bugfixes
    Gameplay - Helicopter handling has been tweaked
    Gameplay - Weapon tweaks have been implemented based on PC public feedback
    Gameplay - Fixed technical hang when a crate was armed outside of the combat area
    Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
    Gameplay - Countermeasures can be fired when driving a helicopter
    Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
    Gameplay - Advanced Spotting scope works better
    Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)

    Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
    Server Browser – Added support for retrieving update progress
    Server Browser - Now refreshes information
    Server Browser - Join queue system when attempting to join a full server
    Server Browser - all settings are automatically saved between sessions
    Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

    Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
    Client - Fixed some crashes
    Client - Toggle/hold crouch is user controllable
    Client - Toggle/hold zoom is user controllable
    Client - Vsync bugfixed for DX10/DX11
    Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
    Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
    Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
    Client - Improved Play Now functionality
    Client - Removed K/D ratio and Skill Level filters in the leaderboards
    Client - Any points you get while being dead will be added to your score
    Client - Reduced negative mouse acceleration
    Client - More informative disconnection/kick reasons

    The Balance tweaks are as follows:

    Slightly increased the damage of the UZI at long range.
    The AKs74u now has more felt recoil when aiming.
    The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
    The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
    Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
    Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
    Fixed a bug where the SVU would do too little damage at long range.
    Fixed a bug where M95 rounds would not kill armored targets with headshots

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