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Thread: Elite : Dangerous

  1. #577
    MCRN Tachi Ttaskmaster's Avatar
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    Re: Elite : Dangerous

    Quote Originally Posted by KeyboardDemon View Post
    It only tells you which System, not where in the system the ship is docked. To do that, you need to look in the system map,
    Yeah, but I didn't mention that part because you already knew about it!
    It also means you can jump straight to that system in the map - While it's nice that they now show ship locs in the galaxy map too, I'd personally not relish scrolling around 400 billion systems trying to remember where the hell I parked...

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    Drum & Bass Till I Die deejayburnout's Avatar
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    Re: Elite : Dangerous

    i write all that stuff down as well as good trade routes and commodities. This is the first game that i have ever took notes with. Gives me something to do with my note 3 stylus.
    Better to Burn out than Fade Away
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    Va Va Voom Lowe's Avatar
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    Re: Elite : Dangerous

    Finally managed to get a couple of hours in with v1.04. Love the new changes to the sound. Saw loads of other commanders tonight and put the route planner to use by making the pilgrimage to Sol/Earth. Unfortunately my PC is playing up, every time I hit Alt the computer goes to sleep. No screenies for me till I fix this!

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    Re: Elite : Dangerous

    spent some time last night cashing in bounty's, have grabbed a cobra and started upgrading it. Had a couple of really good battles against criminals, lost a couple oh ships chasing large bounty's.

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    Drum & Bass Till I Die deejayburnout's Avatar
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    Re: Elite : Dangerous

    I find that sticking 4 gimbaled multi cannons on my cobra really does some good damage hunting bounties. Allows you to keep 3 bars on my Shields, 2 on engines and 1 on weapons. Those cannons don't overheat much if you get of a full clip.
    Better to Burn out than Fade Away
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    Re: Elite : Dangerous

    Costs a fortune to run though - very ineffective against shields, especially ones that are upgraded. A more balanced loadout with thermal and kinetic is more effective.

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    Re: Elite : Dangerous

    Not to bad to be honest. A full set of ammo can grab me between 60k and 80k. Between that and scanning planets, works out OK.

    As for the shield, does take a bit longer but I don't overheat as much. I did use 2 cannon and 2 lasers however felt it wasn't as good.

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    Re: Elite : Dangerous

    still loving the cobra, after spending 4 mil on upgrades... now have a trade route thats 1.6 million a run

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    Re: Elite : Dangerous

    Quote Originally Posted by w0463167 View Post
    still loving the cobra, after spending 4 mil on upgrades... now have a trade route thats 1.6 million a run
    please share. Just bought a Lakon type 6 and i am now down to 100k
    Better to Burn out than Fade Away
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  10. #586
    Get off my lawn... rox0r's Avatar
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    Re: Elite : Dangerous

    Quote Originally Posted by deejayburnout View Post
    Really enjoying bounty hunting just now. I have seen some interesting stuff like a funeral procession and a wedding barge.

    Flew past Ronnie Osullivan and Dave Lister as well tonight.
    Ha, that gets old really...really quickly. USS's are a rubbish implementation and need to be sorted out sooner than later.

    Believe me once you've dropped into the 50th USS and seen your 15th wedding/funeral/Mineral Magpie/Tech Acquisition then you'll stop doing them.

    I'll be honest, I'm kind of hanging back with E: D for now till it gets some more meat on its bones. It just feels a bit....'empty' for me right now and mostly boils down to space trucking.
    Last edited by rox0r; 11-01-2015 at 07:01 PM.

  11. #587
    Ryzen Master race outwar6010's Avatar
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    Re: Elite : Dangerous

    Is there any website that I can upload the 10k res screenshots I've taken?
    "A society grows great when old men plant trees whose shade they know they shall never sit in."


  12. #588
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    Re: Elite : Dangerous

    Quote Originally Posted by Ttaskmaster View Post
    I have only the 1 and even then merely 1080p.
    Slopey's web page seems to be down at the moment anyway, so it can wait... especially as I need to put some better kit and armour on that million-credit space cow!!


    When you die, you end up at the Insurance page, where there are three basic options:

    1/. Start again with a free (loaned*) Sidewinder at whichever base you first started at.
    2/. Rebuy your old ship, at the last place you docked.
    3/. Rebuy your old ship and any/all the upgrades you just lost, back at the last place you docked.

    You usually lose any cargo, bounty vouchers, combat bonds and exploration data, but your balance should still be there, I believe.

    I'd have to check, as I've not taken it myself, but Option 1 might be a complete financial restart (as in a ship, a handful of credits and that's it) while retaining your rep/criminal status (wiping that requires a complete restart from the main menu).
    I also seem to recall there being a Declare Bankruptcy option, which might account for losing everything...?

    Failing that, you have a loan limit of 200,000 Cr with the insurance company.
    If the cost of replacing your ship is more than 200,000 and you don't have enough money to do it even with that loan, then your only option is to take that Free Sidewinder and start all over again with 1,000 Cr.

    Moral of ^that one is to always keep enough Cr in your account to rebuy your current ship + kit. You can open the Right UI and see the Rebuy Cost at any time.


    *10% of all your income from restart onward will be automatically deducted until you have repaid the cost of the loan ship and equipment.
    I can't stomach dying on purpose but I will shadow play the next time i die.
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    Re: Elite : Dangerous

    Quote Originally Posted by w0463167 View Post
    still loving the cobra, after spending 4 mil on upgrades... now have a trade route thats 1.6 million a run
    Would love to know some details of that.

    Have got a route myself but im not sure what the total per route cash is as not had time to run the full route yet (came up with it yesterday).

    I started will a smallish route that was fairly fast for around 500k a run in the cobra and just been upgrading it like crazy. Pretty much got everything i want on it now.

    Got about 20ly jump distance when full from a A 4 jump drive, is there a ship that has a bigger jump distance in? I know the type 7 has a 5 slot but an A 5 only gives you about 22ly a jump. Don't know if the type 9 can do better but its getting to the point where to make money faster i need to cut down the number of jumps as everything is is pretty much optimised for max cash now.

    Ideally eventually i want to do some fighting using the upgraded cobra and have a seperate trade workhorse (also cause i dont want to keep paying 400k everytime i die in the cobra)

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    Re: Elite : Dangerous

    Looks like missions are going to be overhauled soon. https://forums.frontier.co.uk/showth...=1#post1514333
    "A society grows great when old men plant trees whose shade they know they shall never sit in."


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  16. #591
    MCRN Tachi Ttaskmaster's Avatar
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    Re: Elite : Dangerous

    Quote Originally Posted by erudito87 View Post
    Looks like missions are going to be overhauled soon. https://forums.frontier.co.uk/showth...=1#post1514333
    Good - Right now the options are pretty much ferrying cargo for a few hundred CR, finding illegal stuff at USSes for about 10,000 Cr, killing loads of ships for 15,000 or hunting some big-ass Elite Anaconda for 180,000 Cr.

    Needs much more in between, so people can progress up from Sidewinders.

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    I find that if I stay in SC in an anarchy system - the USS instances seem to be more pirate v police. I have seen less canisters, funeral barge, tech or wedding parties in anarchy than "normal" sectors.

    Quote Originally Posted by deejayburnout View Post
    i write all that stuff down as well as good trade routes and commodities. This is the first game that i have ever took notes with. Gives me something to do with my note 3 stylus.
    I have tried a number of the tools - it depends on you take - I used to use an excel spreadsheet - when visiting each station I would list the prices. I now use Slopey's tool in OFFLINE mode - so none of the data collected by other CMDRs appear on my DB (Yes mine is uploaded) - I back up the DB prior to starting just in case the auto-update with new version happens. But I get to see best routes nearby based on where I have been - I do not view it as cheating - as it is my data.

    Quote Originally Posted by deejayburnout View Post
    I find that sticking 4 gimbaled multi cannons on my cobra really does some good damage hunting bounties. Allows you to keep 3 bars on my Shields, 2 on engines and 1 on weapons. Those cannons don't overheat much if you get of a full clip.
    I use 2 D2 beams + 2 Gim Multi-Cannons - need to roll to get best fire coverage because of field of fire limitation - but can be done. So ammo for hull and if trying to jump out, but D2 will significantly dent sidey, eagle, hauler and encourage any viper, adder etc to be somewhere else.

    Quote Originally Posted by erudito87 View Post
    Everytime i die i lose all my money and it takes out that 1000 credit loan. Anyone else experiencing this?
    I am not sure - why - I would suggest either selling some equipment - try going around the local stations and seeing their high demand/supply states. You could ask or use the trading tools to start you off with a bit of profit. I would look for a local <6LS cargo run - the sidey only has 2 or 4 cargo space. Once you start to build up and upgrade modules - make certain you have enough insurance creds. The last thing before leaving a station is - status - 1st page - rebuy insurance = ? - The cargo is lost, so often, make sure you can buy some more.

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